The AIR spawn point on the ground RB is too close

Nowadays, our game is becoming more and more ‘modernized,’ but the maps still remain very small.
The spawn points and bases for ground RB aircraft need to be adjusted, and this is very important.
As shown in the picture, I have finished resupplying and am ready to cover our just-taken-off nuke Tornado, but unfortunately, he was shot down by a SAM as soon as he left the airport. This is ridiculous.
The SAM’s range is already too long, while the aircraft’s starting point is too close, completely within advanced SAM threat range, and even within the ‘guaranteed kill’ range of enemy air defenses shown in the picture. Is this a joke? All my actions are within the enemy SAM’s line of sight, which is completely unacceptable.
Our map spawn points need to be replanned, with a distance of more than 40KM from the battlefield, and the airports should be at least about the same distance; otherwise, this is simply a death trap!

图片
Look guys, we should stretch the elements of the map like this. It’s really too close now, we basically have no space to avoid the SAM.

In the top tier, we should do this. The CAS capability and the deterrence of medium-range SAMs have already far exceeded this 20km distance. ‘Born to die,’ the map needs to change, Gaijin.