The AIM-95 Agile

I would see it be implemented in an F15A that would sit at 12.7 . Why 12.7. Well it’s IRCCM can be modified for balancing purposes. The AIM-9M can have a superior IRCCM while the AIM-95 has superior maneuverability. The Magic 2 can already pull some 50- 60 G’s with no TVC (no wobbly missile). The R73 should pull somewhere around 50-60 G’s with an IRCCM comparable with the 9M’s and the Magic’s

does it even have an irccm to begin with? iirc the seeker was more sensitive than the aim 9L

Yes. It has the FOV reducing irccm like the R73 i think

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do you have any source for that ? as fair i have seen it has a larger fov than the aim9l and is more sensitive

I think there is a thread already, unless it got shut down

Yea there is a thread.

for the moment the missile is still limited to 35G in game. Gaijin would have to model bi-plane guidance for the magic to reach 50G

That’s what the statcard says but its definitely not the case. The missile easily pulls 50Gs most of the time and I have seen it spike to the mid 70s every once in a while

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It is true that from time to time the missile spins really hard but this is more due to the fact that the speed at which it can spin at its maximum is much lower than that of other missiles.

Meanwhile, AIM-54 pulling an average of like 6g, with very rare spikes up to its current 17g limit (i wonder how awful it was before the buff to fin aoa limits)

fr

image

Truly one of the missiles of all time

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I wonder if anyone’s gonna bug report it to get it nerfed, seeing as it seems to be vastly overperforming now

probably someone will, just a matter of time, or maybe someone already did

Ok, It may be a bit overpowered : )

I would hope not, I enjoy the Mirage quite a bit more now

On a more serious note, those spikes are transient in nature and I haven’t really seen that much difference in it’s time to turn. If I had to guess I’d say its a Sensor View bug and not the missile actually pulling 80Gs

Some missiles can indeed exceed their maximum limit, but usually by 5G or so, not by x2.

With all that being said, magic hasn’t been changed recently. I think the last change was a IRCCM upgrade.

Some sources also suggest it doesn’t accelerate as fast as it does in game (5.5s instead of 2s). It looks like it still needs some tuning

NEARLY 79G???
WTAF!!!
is this a joke?