Expect to guide the missile for longer before it goes active only for it to bleed all its airspeed in 1 turn…
It kinda got active range buff too tho
“seeker turn on range from target: 16000 → 18520 m”
From my understanding Fakour doesnt get that
So now you have a missile that goes active farther out, while traveling much slower! It’ll give alot of time to maneuver and notch
I think in Zenturion video it oulls harder than aim120d
That shouldn’t happen since it got a significant drag buff and also predicts it’s target’s flightpath 2x more now. It’s a good tradeoff.
Eh i wish it didnt get slower it already was fairly slow
Yeah I’m trying to get to the bottom of that. The Thurst nerf is completely unwarranted
The drag “buff” doesn’t show. Look at the chart, its getting there slower and in more time
Same 110 shot
The drag buff can only be seen in the green part, as I increase the thrust to the older value
It was taken out of context. Guidance delay for the AIM-54 was removed from that graph.
Why they nerfed the thrust?
i would guess its some hasty “balancing” cause it makes no real sense, it gets less thrust and less burn time.
I think it does not make any sense that they buffed the stat card speed to M 5.7 and now it can’t even reach Mach 4
The numbers they pulled for the motor are straight up nonsense
Statcard is worthless and should never be held as a source of truth.
You are misunderstanding the mechanic. That value is a maximum speed limit, not a guaranteed speed the missile can actually reach. The missile still needs enough thrust, burn time, launch conditions, altitude, and drag performance to get there. So it is not directly related to the stat card speed either; it only caps the missile if it somehow reaches that limit.

Something with variable thrust depending on pressure/altitude? So at sealevel (101300 Pa) it has the 1.0 multiplier, but at ~13000+ alttiude or so (16300 Pa), it has around 15.8 kN thrust with the 1.22x multiplier.
huh interesting
2nd dev update phoenix changes, it beats the current live phoenix when the 1.22x thrust multiplier is maxxed out at around 13km alt, for lower altitudes this multiplier gets gradually lower tho
Impressive. So they updated dev today again? wow
Thanks for sharing
