The R-27R is the analog to the AIM-7M on the timeline. But a change as significant as you are saying would fundamentally change balance at top tier.
Have you created bug reports for this?
Recently, I have some success with Phoenix, it can reach roughly mach 3 at end of burn when fired at 40 degrees on 10,000m at Mach 1, still slower than mach 4+ it was supposed to achieve, but at least it can get to target with a reasonable speed. However, due to 17G at mach 3, it turns even worse than approaching at Mach 2 (since turn radius or rate of turn is lower the faster the missile flies given constant load factor). Increasing 25G will definitely help a lot.
Also, if they add base drag reduction, Phoenix will probably have the range and speed it supposed to have.
try to lock on on the phoenix incoming on you, you will see its coming around 1200 m/s, the R-27er are coming about 1350 m/s, very far for mach 5.8
Even if the aim-54 could perform better, it is performing well enough for me. The radar glitching is bullshit and i’d be pissed if that does not get fixed.
Not surprised. Way easier for a smaller missile to get near top speed, especially at those altitudes.
what is the thrust of aim-54A/C engine that the forum report, did you know? could you tell?
Ingame thrust values or real life thrust values?
These are not really tactic, they are target doesn’t want to evade even at last minute despite RWR clearly tells them it is Phoenix coming at them, this further proves that Aim-54 is anything but AFK punisher.
I traded real blow against Su-27 with R-27ER at 30km range many times, doing f-pole to actually dodge R-27ER for real, I fired one Aim-54 head on, then during the maneuver, I added the second round. Su-27 did not do any sort of defensive manuever except pulling at last minute, both Aim-54 can’t keep up. Sometimes it doesn’t track at all like what happened at the beginning of your video, where target flying too high will simply be missed by the Aim-54.
Yes, I know it can reach mach 3 at ~10,000m, but the problem is it is supposed to reach mach 4 at those altitude.
Thrust of Aim54 is currently over performing, the problem is missile lacks base drag reduction from long burning motor. This causes Aim54 unable to reach mach 4 or higher as advertised.
It’s supposed to loft and reach closer to mach 6 depending on launch velocity.
i will tell it not can evade because it cannot evade, to guide the r-27er it needs to fly towards Phoenix to a locked plane, the rwr most of the time is saturated that it cannot deal with multiple side things and most of the players dont give attention to the boring sound, it will fly for a long time towards that will be hard to evade if you try to evade the phoenix in last time when it comes towards you, it may hit you if you fire at an incoming distance in the correct burn time of the collision because the r-27er guy is more focused in attack instead defend itself, and it may hit, there is a correct moment to guide and abandon the missile, I would like to know the real acceleration of the Phoenix that you can put on space-time function of variation of speed:
S=(a*t^2)/2 of the missile and the plane, sum the 2 things you know the distance that you can fire the missile in time of the collision in the burn time, ok that equation is for toward line, but is an estimative.
I tried between 35-30km and the calculus for some reason got in some cases when the missile was incoming in the target that was accelerating towards
but i agree, the missile must be fixed until 90 fox 3
i agree with you some times does not track, once again the missile needs to be remodeled
what must need to change:
1.the TWS bouncing that change automatic the target (may the reason why does not track when you launch)
2.incorrect trust and burn time
3.smokeless engine for aim-54C
4.correct loft
5.correct overload g turn
pls. can you pass for me the real-life sources of smokeless engine for aim-54A/C
correct loft
correct overload g turn
and the correct burn time and thrust?
but in the video the r-27er are incoming at 1350 m/s and aim-54a at 1230m/s in the comparation?, strange
Just want to vote in the forum XD
You don’t need to fly towards phoenix, you can put target on the edge of your radar gimbal and it will still work. Also, we haven’t begun discussing data link yet. Example of stealth kill + no need to fly towards phoenix. Although this isn’t fighting against phoenix, but it is similar idea.
It was already posted in this thread, long time ago. Including speed over time profile.