The abhorrent state of Heli EC PvE and the poor implementation of Heli EC PvP

It’s been in development for what 2 years?

At this point I have no idea if it’s even coming anymore

Bring back PvP by literally just adding helicopters to Sim EC, and it would be super fun. Also decreasing the RP cost, or increasing the RP modifier. For the most part, I agree.

DCS took 3 years to complete their overhaul, and they had less stuff to work on; granted they also had lower priority.

I’m just not expecting it anytime soon. I think sometimes next year. Maybe. In the meantime. There is a lot they could do to fix the current issues. Especially with the AI PVE targets. Things like the convoys phasing through the ground, should not have taken this long to be fixed.

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They aren’t phasing through the ground though, the visual models are desyncing from the physical/damage models.
That’s a different issue entirely and likely requires an overhaul itself.

In either case. It happens all the time in Heli PvE and I’ve got a bug report more than a year old for it happening in Air SIM. It’s about time they fixed that issue

left a reply already, I think I had posted the appropriate info to repeat the bug beforehand but whatever

plus that report is already dead, might delete it later and repost it

oh yeah, the desyncing is annoying as hell if you’re playing helicopters without target tracking

Sim EC?

uhhh, I don’t know man, I had enough of Vikhrs sniping my Mi-4AV back in 2020, let alone getting sniped by AGM-65D, AIM-9M, AIM-54, and other A2A weapons from a Mach 1.4 jet

How high do you fly your helicopter? 30k ft?
The only way you going to die to radar munitions is if your well above the ground, and can’t dodge. AGM-65D is IR, and super high BR, and probably would be wasted on pylon space, the 9M won’t be able to lock Helis with IIRCM or active heat counter measures until point blank. And the AIM-54 is a flying telephone pole, if you can’t dodge that, RIP.

A flying telephone pole with the warhead of a 250lb bomb that will kill things by splash damage. Yeah. I agree with the AGM-65D and 9M but with how… uneducated helicopter players are, especially when we’re talking about active countermeasuring… nah, even 9B can be a dangerous missile against them.

i agree, they should remove helis from the game

Gaijin is too busy investing money earned from WT into their other pet projects.

nahhhhhhhhhhhhhh hahahahaha

they could’ve received more incentives and profits if they fixed this horrible game mode, people would buy more premium helis

After like 5 months of inactivity, I have returned

The game mode is becoming even worse. I capped the first zone that spawned,returned to the heliport aaaaand…

It instantly got bugged. No confirmation that I landed on any pad, no confirmation that the objective is complete.

Why.

I will say that I’m happy starting down the American heli line and not having AA guarding the base sites anymore. It also seems that the pathing and targeting of ground objects has improved. The base capture objective along with the destroyable bases did bug out over time, but honestly having the bases be unguarded tended to just have people hovering over them lobbing rockets and bombs over and over.

The targeting of the convoy SPAA seems to have gotten even more pinpoint. I can be moving perpendicular to a convoy at 150 mph at between 2.5 and 3 km while vertically serpentine maneuvers, and I’ll be clipped within 4 volleys trying to get to cover. I’ve given up trying to even attack convoys in helis without guided missiles because of this.

So it is somewhat better, but could still use some love.

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