Teams aren't playing the objective

Conquest game type is the worst.

1 Like

I’ve noticed an exponential decline in use of chat ingame over the last 4 years. Now, typically, if I say something, I will be the ONLY person saying anything in chat the entire match. That’s crazy in a multiplayer game. I can go like 10 matches without seeing a typed message. It’s very weird.

4 Likes

Aside from people just deciding not to communicate, most console players do not have a keypad or keyboard hooked up. So, there is that too.

In the matches I’m in, it’s like 90% PC players. That’s what’s so jarring.

2 Likes

It’s funny that whenever I do meet people that actually talk in chat, it’s always the rounds where people seem to actually know what they’re doing. It further proves my point of most matches having bots in them.

I’m not quite sure about it being all bots, but there’s definitely been a communal change even if bots accounted for 80% of the players. The remaining 20% would still have said something from time to time in years past. They do in enlisted, of all games!

1 Like

Enlisted is a lot harder of a game to get bots working in, plus there’s a lot less incentive for account farmers to use bots since the game isn’t as active as War Thunder.

Enlisted is quite literally 40-70% percent bots, if I remember correctly they’re not even people violating TOS, they’re part of the game to beef lobbies so players have food to shoot at. And I’m not talking about the other infantrymen or crew in your squad, I mean the ACTUAL PLAYERS ON THE SCOREBOARD are significantly composed (or at least WERE) of literal bots put in by the makers of the game

2 Likes

It’s been a while since I played Enlisted but that sounds horrifying. That’s TF2 levels of bots when that was an issue. But yeah that’s pretty much what we’re seeing in War Thunder as well. I have to wonder how bad other multiplayer games are getting with bots since some people just don’t know how to spot them.

About 8 months ago, it was like this. As far as I can tell the bot numbers are dropping precipitously.

It’s really sad, man. Gaming in general is just so weird now. War Thunder is my reprieve, my multiplayer game that doesn’t go away and die after a few years. All of my other favorite games have died off, only War Thunder outlives them. Fortunately, I absolutely love tanks and aircraft, but man, it’s sad to see FPS as a genre wither, decay, die, and get turned into a weird streaming industry. RTS are hanging by a thread, turn based strategy is hanging by a thread. What’s left in gaming?

Not much. Unregulated phone apps designed solely to separate people from their money.

For the most part, gaming is decaying and withering away to almost nothing.

1 Like

There is the problem with consoles, not sure if they even have the chat messages PC players send. The other major thing is probably a language barrier. An automatic translator would be usefull for such cases.
The only reason I see most people use the chat for, is for rage of some kind. Teamwork almost never.

Console players do, but you have to set up a keybind (button bind?) to activate typing in the chat, AFAIK most people on console don’t know that. Also I’m pretty sure enemy chat is off by default but I’ve had it on for a long time now.

And yeah chat messages are a lot harder to send, if you’ve ever looked up a show on Netflix on your TV, you know what I’m talking about.

2 Likes

On console, We actually can’t type messages into chat once spawned for whatever reason, can only use the quick chats and mark on the map to communicate like a caveman

2 Likes

We cannot force people to put them self in reward-less danger tho

I’m fairly certain the devs remove conquest missions if players don’t interact with them correctly, however I believe the context was that both teams frequently ignored the cap and played the mission like a death match.

I think the issue is that so long as at least one or two players, or one team is attempting to engage with the map as it’s designed then Gaijin doesn’t see problem. If you can make the case that players are undermining the game mechanics you might have a chance at getting this addressed as a bug report maybe.

1 Like

That’s a novel idea…

Not true, I have it set to down d-pad + square. I don’t remember the name of the control off the top of my head though

1 Like

So, I am not on console, but I did find this: https://www.reddit.com/r/Warthunder/comments/27b86f/help_for_ps4_players_wanting_to_use_chat_ingame/
Looks like the keybind name in the settings is the same for PS and Xbox, need to bind the “Chat” keybind.
image
Might be the same thing for PC/PS/Xbox, this is what I have (bound to [ENTER] key):
image

2 Likes

Oh sweet, cheers my dude

1 Like

Gamemode wise, I think we chronically need a big overhaul to make people care about objectives. Specifically:
We need a gamemode with attackers and defenders, with maps designed for it, and which utilizes every kind of vehicle in an elegant way to achieve the goals. Goals could be stuff like:
Blow up a bridge
CREATE a bridge
Destroy a SAM site
Take an important junction on an MSR (Main supply route)
Take an airbase (it’s amazing that we don’t have a single map that is fighting over a military airfield)

This type of stuff is 100% possible, it just hasn’t been done in this game specifically. Yes, I know there was that old super convoluted and stupid Break gamemode where there were two chains of capture points but nobody knew how that worked and it was rare and dumb. Looking at that poorly executed failure and saying “it’s been tried and doesn’t work” is disingenuous.

Look to Battlefield’s Rush and Breakthrough modes. It’s possible with tanks, as they did with infantry.

2 Likes