I’ve been experiencing a major issue with kill stealing, especially after the big update. It seems enemy planes that are guaranteed to go down from a rocket hit are now staying in the air for ages, and shot-down pilots are stubbornly refusing to bail out.
This has led to a huge increase in my kills being stolen by teammates. Gaijin used to give the kill reward to the person who dealt the critical damage, but now we’re constantly dealing with teammates swooping in and taking the rewards. What kind of genius development led to this change?