Talking for Ranked System for Gaijin (please read)

I know that those who actively participate in forums make up only a small fraction of the player base; the majority just play, read occasionally, or, if they don’t like something, simply quit the game. I hope I can write the following litany on behalf of many others :)

The ranked system has been a topic for a long time. I’d like to share a few ideas about it, since the developers explained they don’t want to split the player base.

This would be a separate game mode — those who want to can start it, and those who don’t can keep playing random battles. It’s NOT mandatory!
You don’t need 10–15 players per team. A 5 vs 5 format would be enough to start matches easily and still offer an acceptable gameplay experience.

As for BR: in this ranked mode, BR or tiers could be limited to exact values only. This would require reclassifying some tanks. For example, 10.0 vs 10.0 — no 9.3 or 10.3 in between. These changes could apply exclusively to ranked mode.

I recently read that the developers can’t “fix” BR for ranked because sometimes you have stronger or weaker tanks on your team… Well, I just played a match at 12.0 BR and an IS-2 was rolling next to me… Exactly the kind of situation ranked mode would eliminate.

Also, to enter ranked, you would have to own at least three vehicles at that BR, and they couldn’t be stock — they would need to have full modifications.

Rank rewards could be included — and not just some miserable crate with a 10% booster, but something that actually shows respect to the player who invests the energy, time, and money, at least proportionate to that effort. I’m not talking about giving out IS-7s, but GE/SL/skins and other things.

Quitting after a single death should also be penalized, as it is in every normal place… If your team is losing, you fight; if it’s truly hopeless, you could initiate a vote, like in LoL, and if everyone agrees, you can surrender. There are a thousand potential ideas to make things better — not just mine; there are definitely people here with even better ones.

I’ve never heard of a PC game where adding a ranked system made it disappear or harmed it… quite the opposite!

I also read that it wouldn’t be good because of toxicity… Well, I have bad news — the same people who play now would be the ones playing ranked, and anyone childish or toxic will be so regardless of whether ranked exists or not. The two aren’t connected. And if it really doesn’t work, it can be removed! What in a game can’t be removed nowadays? It deserves a chance.

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I’d certainly be interested in trying it out at least!

War Thunder players?
Toxic?
No, can’t be…

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There are the tournaments, which are ranked. And you can get very good non expiring boosters, as well as Golden Eagles if you place high enough. You should check those out.

https://tss.warthunder.com/

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Yes, I saw it! I tried it with my friend, but in the second match not everyone from the team even showed up, and the whole thing is a hassle — I see very few 12.0 matches, and always at fixed times. It would be nice if I could start it when the timing works for me as well. On top of that, we joined, and there’s always someone who doesn’t join, which made the whole thing feel unserious.

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Squadron battles exists.

Ah, yeah the BR ranges don’t go up to 12 very often, they roll through them over the weeks/months. Also, I THINK they might be adding North American servers+times? I can’t remember if that is confirmed/implemented yet, or if it was still just in the discussion phase. You might want to look into that if you are in NA and if possible new times might help.

Dang, yeah that is quite frustrating. Did you join the Tournament Discord server to try and connect with more people? Link is on the main tournament page. If you have not hopped on there yet, I think it has quite a large amount of players. Hopefully you could gather enough motivated people to actually get some games in.

Cheers brother, happy hunting 🍻

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And what if I can only play when my squad is already offline? Or still offline? This is exactly what’s great about the ranked system you don’t have to adjust to 10–20 people. in a 5v5, if I already have one fixed friend, we’re good, and it’s much easier to gather another 1–2 players for a solid team than to adapt to 15 others. I log in, start, and can already begin farming ranked points :)

So… an arcade ranked mode… lol

Others made my other responses for me.

Death by 1000 games modes.

It would also be way harder if you only face 10.0 vs 10.0.
Any change to a vehicle’s br will cause it to face completely different vehicles.

I think it would also further create metas of a couple vehicles.

Rip any br where a nation doesnt have 3 vehicles. Unless you want to push tanks into perma uptiers or perma downtiers.

Yeah and they are like the worst gamemode in the game.

You know, i’ve always wanted such a system, but its not going to be possible in War Thunder.
In order for a ranked matchmaking to be viable, you would need balance across the board - equal strength on both sides.
Gaijin currently has a big favoritsm for Russia and the US, keeping other nations at a big disadvantage.

E.G. KH38 missles. There is NO nation in this game with that capabilities, which gives Russia a very big advantage over ranked matches.
Same goes for SPAA and overall content.

Imagine having a 4.7 ranked match. That would mean that China only has 1 tank in their lineup, Italy 2, Japan 2, France 0, Germany 0, and then Russia 3, etc…
All minor nations are still lacking huge amount of content, especially domestic. If Gaijin keeps extending the addition of more domestic vehicles for nations like Japan, Italy, China, etc… You can’t have a ranked matchmaking. Purely because they lack content in every aspect of the game, giving nations like US, DE, RU and GB an unfair advantage.

If they were to up the amount of content each update per update for minor nations, E.G. instead of giving Russia, GB and the US an average of 5-7 vehicles per update, giving France, Japan, Italy, China, etc… that amount. We would still need a few years for the amount of content to get even.

Japan, China, Italy, France, Sweden and Israël are still lacking 200+ vehicles compared to the main four.
With Japan lacking around 180 vehicles and Israël with around 300 vehicles compared with the main four.

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honestly all of this sounds like pointless changes with no real purpose; and actually might be harmfull in the long run.

Lets say we implement your proposal of having exact BRs face each other.

For example, German 9.3 lineup is now left without any AA option. Base Gepard sits at 8.3 while Gepard A2 and Ozelot both sit at 9.7. Neither can load into your ranked match. I suppose you could move the BRs around and make it that base Gepard is now 9.3 in your ranked mode, and therefore can go into 9.3 ranked match. But now the lineups between 8.3 and 9.0 are left without any AA option.

Are you starting to see the issue?

This isnt issue unique to Germany 9.3 lineup either, this is issue you would encounter across all nations and all BRs.

Not to mention the fully spaded requirement for vehicles. Some vehicles dont require to be fully spaded in order to be used to their 99% effectivness. Again, I will use the example of AAs. Strelas, that unlocked only parts, FPE and crew, are almost as effective as fully spaded strela - since the only difference at this points are mobility upgrades, and mobility isnt the most important aspect of AA system, its their air killing power.

Just change the matchmaking by removing any uptiers without touching the BRs themselves. Your highest BR vehicle in lineup is 10.3, you get loaded into 10.3 ranked game. Rest of your lineup doesnt matter.

And, if you want to prevent situations with having WW2 vehicles in top tier games, just implement a rule that difference between the BR of highest BR vehicle in lineup and lowest BR vehicle in lineup cant be greater than X.

It’s not just 10.0 versus 10.0 and the 3 vehicles as the minimum I had in mind. The BR is just playing with numbers.
China could also have a 4.0 or even a 5.0 lineup, and within that, the BR values could also be adjusted.
It could, for example, be Tier instead of BR a Tier V against a Tier V. And if necessary, they could buff or nerf.
Even now there’s no balance I don’t understand the problem :) At 9.0, I often fight Leopard 2Ks with my T-55AM-1, as I mentioned, this is not a mandatory game mode.
I don’t play air battles, yet I don’t oppose them. I don’t write to Gaijin saying it’s unfair or how bad it is. I simply don’t click there.
Anyone bothered by ranked mode can still play the old one just the same :) And anyone who wants ranked can also play it.
I wrote that there are people here with much better ideas. I merely outlined a possible direction that could be implemented.
In fact, they could do it anywhere, that’s not the question. The question is how? And I’m sure Gaijin would get help with that, but I think they could do it even without help.
In a good case, there are 180,000–190,000 players the exact number is not important.
You can’t force everyone to play only one game mode, just as you can’t force them to play ranked.
This is the player base, and even if it were only 50,000 people, it would still be more than enough for both game modes to run without any issues.

At least there could be a proper leaderboard system or something where you can see whether you’re good or still have a lot to learn.

What’s my problem with the current one?
Win rate: Unreliable (If, in the first 2 minutes of the match, half your team leaves and it ends in a loss, it still counts against you even if you’re a good player.)
K/D: Unreliable (This is related to the previous problem. If half your team is already out of the game, you get knocked out immediately because the tanks don’t close the flanks, and the enemy can start spawn camping very quickly.)
Average score: Unreliable (Due to the above problems… you can’t stay in the game with 4 players against 12 others, so you have no chance of scoring points.)

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statsharks SR1 rating does the job well, because its calculated from several factors.

Lets be honest, if statsharks SR1 rating inst reliable because there might be some problems, neither would be R6S style rank, because a solo queue player will never reach as high rank as fully premade team.

Statshark imports the data from the game, right?
The only difference is that you can filter it for shorter time periods.
It’s easier to gather 2–3 friends for a 5v5 than to gather 15, and if 1–2 of the 5 are outsiders but have voice chat, that already helps a lot.

indeed.

you can filter by sessions.

  1. I agree with the necessity of ranked mode!
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So it imports unreliable data :)

as opposed to your proposed ranking system which would be based on the very same data?