The main issue with ground spawns for air in GRB is that above 8.0, you run into a chance of fighting missile AAA. above 10.0 you literally cant climb fast enough to propely fight the AAA, even with something like a Q-5L and its 2 GBUs.
The issue i read about “22:30 to go and being bombed” is not the fault of someone who happened to be able to spawn in a plane after being good enough to kill enough ppl for it. The issue is how incompetent half the players are when it comes to their situational awareness. If nobody uses an AA then its your team’s fault for not taking care of planes. You get about 16(?) players, ONE of them will need an AA.
And yes Helicopters spawn on a helipad.
They can choose between a far one that is usally 10km away, and one that is usally below 5km, so above BR10.0 thats literally just Spawn on the close one, take off, fire, land… If you dont get instantly removed by AA that is.
The Airfield spawn especially becomes a problem once you start facing the new AAs they added, as half of them can partially just fire at you right after you were able to put your gear up.
Especially with big bombers, what do you propose? Have them take off from the field, and then? They will need 5 minutes to climb at least, by which time the match is already ending. If you cant look up once in a while and see a giant bomber like a Pe-8 coming towards you, then its kinda on you.
The question i would rather ask is, when are they going to increase the spawn altitude?
Add a second spawn at higher altitude, something like 15k ft. Maybe at 30-25km away, so you cant just instantly start spamming Russian missiles.
Especially with new AA, you need altitude and speed if you want to do anything.
And here is the other problem. With the new GNSS feature on the Kh-38MT, even the airfield doesnt matter. You can literally just throw them as you take off and then just instantly land again, while every other nation other than russia is going to get punished for nothing.
If anything the Airfield spawns on are just annoying.