T90M needs a reload buff 7.1 is just too slow

Excuse me ?? Struggling with the 3BM60 is a huge skill issue on your part. I’m playing the Leclerc which has the worst shell in the game and i can tell you that i don’t struggle that much against the leopards.
Not the same thing when aiming at the artificially-over-protected T-things with their spall eating fuel tanks and autoloaders …

Almost like…. Thats what it’s supposed to be

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(Pss or they could give it arena-M)

i heard the Russians made or are making a T
90m with arena-M and a new transition/engine so that will be interesting

Are you for real? The only unstabilized more or less paper tank was the most feared? I mean i believe you france players back then (and still are) scary people, but given every other of these (back then) top tier tanks are fully stabilized (at least for me) makes playing them especially in urban maps such a pain. Given you can lolpen most of the other tanks but cmon, the floppy gunhandling when everyone else has fully stabilized guns is just painful.

What’s your reverse? Gun depression? Autoloader? Max speed?

Okay scrap those, the problem is that the 3bm60 and most shells act like apcr sometimes and that is really annoying and it doesn’t have a pleasant autoloading sound :(

With the more modern leos and better armor 3bm60 will struggle because of the platform that fires it

The problem is how the game calculates spalling via residual penetration. The more penetration shell have, more spalling it will make after penetration. I played Russia yesterday and had weird scenario when my 3BM-60 did 0 damage to Leopard 2A4 with attached plow via UFP, but this can be applied to every shell and tank in the game. More or less this tanks are good with good UFPs ans Trolly armour and tiny weak spots. All other MBTs in the game have half a tank as a weak spot (Abrams LFP, UFP, turret ring)(Leopard 2 UFP except 2a7v etc etc) but have slightly better reload rate and the same overall mobility and gun handling

100% agree on the fact that top tier shells often do no damage, but that’s because the game is broken. I don’t even really play top tier since it’s all too much rng related

I was in fact, not for real

I guess the /s exists for a reason X)

i mean theres some people that love and do insanely well in the weirdest vehicles in this game so if you dont play these like a maniac sometimes its hard to understand. only if you know their special perks and features or playstyle sometimes you can play them to their actual potential so i was honestly curious if it could be possible. gun/ammo and thermals on some maps still slaps, tho not as much as like 3 or 4 years ago where a lot of maps had much more vegetation and actual thick bush cover to hide and be sneaky.

my own stats tell me its more or less fine if used very passively, but thats the actual problem if your whole lineup is best use like that. no stab on anything=whole lineup is sniping or passive positions= good luck relying on your team to win the objectives while all you can do is try and support. in the end that wont win the caps (unless the whole enemy team pushes out into the open and in front of your gun) and thus, also not the matches since i dont have the cas for france at that br yet

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