A lot of players who say something like this, 99% of the case they are USA mains or someone who also played USSR vehicles but perform horribly in them, wondering why lol
Compression. Can’t go down, doesn’t fit up
coming from the russian itself.
Yes, the guy who actually play the vehicle.
No, it’s simply just not as good as everything around it, the only purpose it serves is to be road block to the T-80B and T-64B and that’s why this post is here.
And honestly I have not played it a lot, but in my experience the damn T-62M1 is better!
And the main culprit of that is the reverse gear and the armor, the T-62M1 has worse armor yes, but it’s still okay enough and the survivability is far better due to the extra crew + decent enough reverse to actually survive a lot more than the T-64A.
The gun really isn’t much better either, first off the starter round for the T-62M1 is actually decent!
Secondly usually hate heat rounds but they really weren’t bad and the damage of the 115mm APFSDS is really good.
Now off to the next topic, not having a laser range finder at 9.3 is a big problem as this is when you start seeing the big maps that you really need one for.
And the stuff that does have a laser range finder have no problem going straight through the T-64A at any realistic range, and when it does get hit and penned if it doesn’t blow, up you need to turn all the way around just to get behind a hill because it’s reverse is literally 4.2 kilometers per HOUR.
Honestly at this point the T-64A is a relic of a long past mile stone in War Thunder’s history and now it’s just the “bad tank” I point at and laugh.
Seriously at 9.3 this things technology is so outdated it’s like a cave man throwing a spear an F-4 Phantom.
I kinda rambled a bit here, so the TLDR is just going to be the last sentence.
I only had USSR when the T-64A came out so I was running T-55A and T-62 as backups and was getting absolutely wrecked, it got worse for me with the introduction of the XM-1.
With time though I pulled the k/d back into the positives. The key to good performance in the
T-64A is understanding the weaknesses and limitations of other vehicles between 8.3 to 10.3.
Thanks to advice I was given for the T-72A, I’ve managed to have a lot of success in the T-64A (and T-72A). The main advantage the T-64A has is firepower, the 125mm gun is devastating in my experience. The low profile and reasonable manouverability work in its favour. A common pitfal is that the mobility allows you to get into trouble as much as it gets you into good positions. Most enemy tanks (NATO tanks) are going to have better gun handling which is why brawlings is off the cards.
TL;DR,
The T-64A is a capable and well rounded vehicle, unfortunately it doesn’t have obvious gimmicks to inform players how to use the vehicle.
Personally I think it and the XYZ-70 are excellent benchmarks for 9.3 vehicles
Wasn’t the T-64A upgraded to have a NSVT HMG for the commander and the removal of the side flaps or am I just mistaking it for the early T-64B?
If I’m correct then it could be a good modification for the T-64A, just like the BMP-1 to BMP-1P.
No you cannot remove side flaps and it doesn’t have NSVT. So, yeah you are mistaking it for T-64B.
İt has thermals, much better mobility. Thermals alone is a game changer that no one takes into account for some reason.