Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 2)

Su-35 can carry 4

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@Balta779517-live

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thanks

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OG

Spoiler

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what was the new thrust number on the al-31fp on the dev?

devs closed and dont remember the number specifically

12170kgf, from statcard

Spoiler

this one isnt as complete but way easier to read

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thanks, it aint much but its something to bring it closer to the al31 M1s 12520kgf and al31 S3 12690kgf

it is nice to have, but isnt fixing the fundamental issue with the Flankers flight model, sadly

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I could tell the difference on dev, not giga thrust ofc but at least it’s a little better than before.

Su30 on dev also got more elevator authority (can sustain 13G’s longer and easier at around 1000/1100kph). And BARS got full roll stability which is also nice.

(13G in a clean config, forgot to mention)

Should make rate fighting a little easier

Did they remove firing from irst when it automatically switches to irst?

Yes

This one might be not entirely accurate, Su-35S can carry 2 R-37s between nacelles, while here it shows only one. Althought the older missiles probably correct.

I mean even official export brochure don’t show any rvv bd between engines or suspended below engines, only suspended under the 2 inner pylons

Irbis of su35 can detect “very low observable “ 0.01m^2 targets from 90 km away


(Primary source)

Su-35 can tell 2 targets apart by 2.5 degrees/5m/s difference that’s within 50-100 m of each other
(5 m/s notch gate? Would be hardest radar to notch in game)


I guess pilots don’t read export brochures.

image
there is also this photo

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Are these jamming pods on the wingtips?
Or just special missile rails

those are Jammers

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