Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 2)


Higher quality

Even the trajectory and range values for diff alt are given

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well shit. prop gonna come same time with kh31.

wonder how it will do against ground kh31p i think ?

Depends on how gaijin models both if them

Rudram 2 atleast has iir so you can use them against tanks too

FINALLY AFTER HALF OF A YEAR GRINDING EVENTS. i did it and i deserve it

a brown and white cat is floating in the air

image

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also why is my skin ugly bruh, i even have ultra detail DLC installed but i dont know if it is in game or no.
a drawing of a skeleton holding a shield with the number 51 on the bottom

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All in one for real… imagine the amount of modifications for all these missiles

PCB warhead on the Ground attack version, so that’d probably be SAP or APHE in-game, right? Same acronym as the funny shell on Arjun, that is basically just modern APHE.

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Yes

I swear bro its always: default skin 480p ULQ, 200ge skin: 4K ultra HD

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@ron_23 there it is.

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MiG25 engine sound finally? :))

Well i already noticed some problems with this mod.

First western VWS doesnt call ‘‘Over-G’’ during sharp turns.

Second Rafale’s VWS is gone for some reason.

As for Mig-25 it does have engine sound.

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Overperformance probably got fixed

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Yet low speed performance still the same.

Kinda curious to see how it performs now according to statshark

this change happened like a couple weeks ago, where they adjusted High Speed STR but kept the rest of the initial buff

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Not gonna lie to you man, I legit thought it was another fix entirely.

So it’s the adjustment that they did a while ago, but they are just officially announcing it now, got it.

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Yea pretty much

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Wasn’t that because of the extreme lift though? This seems to be about the elevators.

Gaijin try to get Su-27 correct challenge (impossible.)

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