Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 2)

Does it have any mention of whether you have to press a button each time you want to attempt a HMS lock or whether it will continuously try to acquire targets like ACM mode similar to F-16 MLU?

Haha, asking for the suggestion?
No, the way the ACM and HMS work on the MiG-29 is that you first select the mode, then position the HMS or the aircraft itself so that the target is within the required bounds, and then you hold the lock key until the system acquires the target. You don’t have to spam it like we do in the game, but you still have to hold it.

Spoiler

image

Although, I am not quire sure if the pilot has to hold the button in cases like the IRST already having the target locked and the pilot pressing the β€œlock” key to acquire the target with the radar.

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@Grimtax @sudo_su1
Idk how much this will help you in your conversation
image-60
image-256_1

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Already have that manual in the original form (still PDF, but a scan), but thank you anyways.

Better translation;

Spoiler

HELMET MODEΒΉΒ³

  1. The HELMET mode is used when the target is visually visible at large sighting angles in conditions of limited time to attack. The helmet-mounted system issues a target cue over an angular range of Β±60Β° in azimuth and from +60Β° down to +/-14Β° in elevation to the radar (RLS), the Optical‐Electronic Sight (KOLS) and the Thermal Imaging Sight (TGS) of guided missiles, and also displays aiming and signal information on the Helmet‐Mounted Display (HMD) (Fig. 25).

To operate in HELMET mode, it is necessary to:

  • set the SOV MODES switch to the HELMET position;
  • set the RLS mode rotary switch to the BL.BOY position;
  • extend the monocle of the helmet‐mounted aiming device (HMD) to its operating position;
  • adjust the brightness of the aiming reticle using the rheostat USIL.TP‐YARK.SHL;
  • align the center of the HMD aiming reticle with the target by turning your head;
  • select the attack hemisphere with the PPS‐ZPS switch;
  • set the target size (B, C, M) with the BASE knob;
  • press and hold the ZAKHV.PZ button until the target is acquired by the missile’s RLS, KOLS, or TGS (when the TGS acquires the target, an audible signal sounds and a flashing β€œPR” cue appears on the HMD);
  • release the ZAKHV.PZ button.

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ [Graphic: circular aiming reticle] β”‚
β”‚ Upon mode activation β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ [Graphic: flashing reticle] β”‚
β”‚ Indication of target acquisition by RLS or KOLS (flashes at 2 Hz). You may switch to SEI and release the ZAKHV.PZ button. β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ [Graphic: solid reticle with inner ring] β”‚
β”‚ β€œPR” command when DΒ­gec < D rmax. You may squeeze the RS.SS.B trigger. β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ [Graphic: double‐ring reticle] β”‚
β”‚ β€œPR” command when only TGS has acquired the target (flashes at 2 Hz). You may squeeze the RS.SS.B trigger to confirm the allowable range visually. β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ [Graphic: dotted reticle disappearing when out of view] β”‚
β”‚ When the HMD leaves the field of view (HMD indication turns off). Move the helmet towards the aircraft’s symmetry plane and the headrest of the seat. β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Fig. 25. NSC Mode (HMD indications)

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SU-37 and SU-47 with R27ET, ER, P, EM and especially EP are confirmed fot the next update?

Hehe.

what was the R-27EM?

btw you listed EP two times

Maybe he just really wants the EP

I really really do.^^

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EM supposedly has a range of roughly 170 Km and can hit cruise missiles flying 3 meters over the sea.

No idea about the veracity of anything on that site of course.

lets pls not consider random DCS mods for f22 and su30. as far as i know f22 raptors TVC is nothing but a crazy aoa button. the flight model values are absolutely random by the mod makers, with possibly no source. idk why people are even considering DCS dogfight footages as a comparision between 2 jets.

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What is this nonsense, why would em have that range. Is it not just an er optimized for low flying targets?

probably gets a much better battery life and ig it can or was designed to loft. i dont think its a real missile. im not sure.

I’ve seen people show photos of mockups that claims to be em but no proof. Might have just existed in tests or even just models.

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Yes the mods are but then other creators bring them closer to reality.

We have already cleared this up