This is a reference of the in-game flight models sustained turn rate vs the Su-27 manual that is public, and the prototype manual that Gaijin initially used to model the plane. What the devs have did in order to meet the datapoints in the bug report is essentially shift the entire STR line up once again. And worse yet…they didn’t even actually manage to meet the datapoints in the bug report.
Nobody that was actually involved in the making of the bug report is actually happy with the change either because it’s been done in such a slap-shod fashion. It doesn’t meet the lift requirements and now it even more blatantly over-performs in areas that it was already over-performing.
The F-18s/Flankers spawning at Mach 1.2 isn’t fair to the J-10, JF-17, or EFT that spawn below Mach 1 or slower. Then you have the F-111/Su-24 spawning at 600kmh for some reason.
But the Tornados or Mig-23s spawn above/near Mach 1. The F-111 does have wing sweep limitations with certain bombs, but AFAIK none exist for the Su-24.
An equal spawn speed for all planes will eliminate this discrepancy, and would make everything more fair.
This is actually a myth alongside the one that also started about how the F-22 had drop tanks. The F-22 and the Rafale started side by side facing the same direction and the F-22 didn’t have fuel tanks. You don’t have to take my word for it either, there’s a former US F-16 and former US F-18 pilots who analyzed the video and broke it down for their viewers and they arrived at that conclusion.
They merged there is a video breaking it down.
However I wasnt there the point is a Rafale being able to stay saddled on an F-22 shows how agile and capable the airframe is. This is also real footage not just consulting charts.