Sukhoi Su-27/30/33/35/37 Flanker series & Su-34 Fullback - History, Design, Performance & Dissection (Part 2)

iam talking about the planes that dont get the 77-1
why would you take the 27 over the 77-1

Because the R-27ER is probably overall the best missile in the game?
It’s draw back is you have to guide it the EA would remove that but it does depend on it’s notch resistance

will be like any other missile besides the mica

if you are dying to a missile fired at more than 30km it is honestly your fault and no aim120d will change that because they will be just as easy to notch as any other missile

Make that 18

You think, you don’t see notch resistance being added to later missiles…
Can I also remind you Aim120D has a range of 170km… Within 30km you are right within the NEZ of that missile.

1 Like

Well. They did
BVVD during dev-stream stated that “theyre still inferior” in context of comparing 77-1 to 120A/B.
Anyway that statement is idiotism

the 27ea isnt a later missile

Well we know BVVD doesn’t play his own game so his opinion is 3rd party.

No but 120D is

he is the best naval pilot i have ever seen
he always manages to land on the carrier

3 Likes

T-27EA is worse than the R-77-1, so Gaijin is NOT saying that; not sure why you decided to make stuff up about others.

BVVD consistently plays War Thunder, I even watched a replay of his the last time I found his username on War Thunder.

1 Like

R-27ER is one of the fastest accelerating missiles in the game, making it completely Active will make it great.

Oh cool he plays his own game, maybe he can balance it then?

Except that 120D has 2-way DL, which as I understand it would make it more difficult to notch.

What server does he play on? CIS or EU? Also what is his user name.

They admitted in a bug report that there is something wrong with its modelling as well, so that is partially why it’s worse, just way too much drag during acceleration.

I think he regularly changes his username and/or uses the ingame name hiding feature

Somehow, Bars has the best scan rate in the game, but worst max scan volume between all ESA radars in the game …

I.e. “Let’s make a radar that can scan the fastest, but let’s not utilize that scan rate to allow larger scan volumes”