same here lol, i use 70/28 with the su27sm/s30sm to keep flying at 4000/5000m, is not that bad but not great either, i wish the flankers had at least 120 cms D:
also, a quick tip that i also gave to @ILuvAnneHathaway is to reduce your rwr sensitivity to 50%, this will help you to not waste chaff because it will give you more accurate warnings for fox 3s/1s and won’t pick up fox3s that aren’t meant for you.
Mine is already at 50%, not chaff wasted, just that I need that much, like voluntarily to stay high, and that doesn’t leave me with enough to do late game.
Hey guys, considering the channel loss % that gaijin uses for engines, how much should the thrust of the AL-41 engine in AB be? Like to get an idea of how much this number can grow:
Also if channel loss isn’t the only factor to take into account pls feel free to tell me :)
As of RN AL41 would be the only variable bypass engine and no one quite knows how Gaijin will choose to model it. For reference AL31F would IRL have 122.6 kN, compared to in game this is a bit higher. With AL41’s 176 kN I would be expecting something along the lines of 16 kN although that might just make Su35 so strong that they have to counter it by adding AMRAAM C-5.
I never knew about rwr sensitivity! Is this recommended for all top tier planes? i only have the EF2k and i did notice the rwr going off for missiles passing miles away from me
To put it into car terms for someone who doesn’t understand jet engines, it is the equivalent of variable valve timing and lift duration in a piston engine.
I.e. it can move the power band or optimize thrust and fuel efficiency by adjusting the bypass ratio (amount of air going around the core). That air will slow down exhaust velocity unless the afterburner is used, so less bypass is more optimal for supercruise for example.
Still, you want some amount of bypass to help cool the core components in high thrust situations like supercruise as that can be stressful on the engine.