Suggestion to Improve Match Variety and Tactical Gameplay

Suggestion to Improve Match Variety and Tactical Gameplay

First of all, I would like to say that War Thunder offers an impressive amount of content. The number of vehicles, nations, and battle environments is one of the things that makes the game unique, and the matchmaker generally does a good job keeping queue times reasonable despite the large number of BR brackets.

Because the game now has such a large and diverse vehicle pool, there may be an opportunity to further improve battle variety and player experience.

Recently, many battles at higher BRs tend to follow very similar patterns, often resulting in CCCP vs everyone else, or sometimes CCCP vs CCCP matchups. While this is not necessarily a technical issue, the repetition can make battles feel predictable over time.

One possible quality-of-life improvement could be the introduction of an optional nation preference filter.

The idea would be simple:
Players could temporarily exclude one nation from matchmaking, for example for 24 hours. This would be a completely optional setting that players could enable or disable at any time.

Such a feature could help:

• Increase nation matchup variety
• Reduce player fatigue from repetitive battles
• Encourage players to experiment with different nations
• Improve long-term player engagement

Another idea that could improve gameplay variety would be an optional small-battle matchmaking mode, similar to how night battles work as a selectable option.

Sometimes the smaller matches, such as 9 vs 9 battles, are actually more enjoyable because players have more space to maneuver and use tactics instead of immediately encountering large vehicle clusters. These types of battles often feel more strategic and less chaotic.

Allowing players to opt into smaller battles occasionally, similar to the night battle option, could add another layer of gameplay variety without replacing the standard battle format.

This could also be interesting for Simulator Battles, where Western nations often fight mainly CCCP and China. Allowing more varied nation combinations there could make simulator battles feel more dynamic as well.

The key point is that these would all be optional preferences, not mandatory changes. Players who enjoy the current system could simply ignore them, while others would gain a bit more control over their gameplay experience.

War Thunder already offers an incredible variety of vehicles. Small matchmaking improvements like these could help ensure that the battles themselves reflect that same level of variety and tactical depth.

Never going to happen but I am interested in what you’re suggesting just because of how crazy it seems.

Are you saying the entire community votes on a nation ban? What happens to said nation when it gets banned?

You miss understanding ,not bann a nation for ever …No…

simple an OPTION like the Night battles .

You can turn off a nation …What ever nation you like or dont like at the moment…
for 1 battle or for max 1 day its your choise .

For example I feel realy boring to fight in every battle aginst cccp enemy…I turn it OFF …I play against china , or anything …So then i turn it back …Its only for more fun…

To understand : If i play Israel ,UK ,USA ,Germany …doesnt metter …I push Battle , I already know the enemy going to be CCCP …I doesnt even need to pusch the TAB anymor to show what is the enemy…I already know…The next thing going to be —> I get bored from this . I search an other game …BECOUSE BORING …
I would like to go EXAMPLE 9vs9 USA vs Germany so simple…OR France vs UK or anything else
…And no not in the mode where you dont get credits or EP…For real…

With respect…Good night

Yes… so what is done to the nation thats “voted off”?

The other 200.000 + online gamer can play with the other nations… But maybe 20.000 player gona like this option and playing with it ,experimenting with the option…

For example i like NIGHT battles… Not everybody like . There is also the TOTAL DARK Battle ,happening sometimes…

And yes few peapole turn that option ON ,NIGHT battle ,so sometimes there is a battle with 9v9 and its more fun then normal battle …

So your question with the banned nation doesnt happening anything . The matchmaker looking for players who also turned off a nation …

So in this way a matchmaker can finde example 18 player who doesnt want to play ussr or germany…
And the matchmaker place them together for a battle …And they can battle with UK vs France or what ever they choose…

And if they had inaff after few battles like this ,they turn Off the FILTER and they go to normal LOBBY …

I hope you understand…

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If it is an area where people really dont like a certain nation, that nation will have a broken mm.

Big examples in bmpt and rafale br ranges

No I am still very much confused. I can guess what you are saying but I do not want to do that.

I do not agree with you . This not gona broke the MM …

The MM is already broken . I can tell you i dont play CCCP exactley becouse of the BROKEN MM !

IF I try to play CccP ,i need to waith 3-4-5-6-7-8-9-10 minit…In the lobby waithing 200+ player…

Then i get a battle agains CCCP and trust me im really happy to fight with cccp with cccp…

If I have my squadron mates online ,and we are more then 3 peapole ,and we try to finde a battle with cccp in ground RB ,we need to waith at least 6 minit ,but last time we was giving UP waithing after 16 mintit of waithing…

So no ,There is 200000 player online …

A lot of them going to have anyway cccp vs cccp…

But maybe some of them simple want something else to play…So they turn on a filter…

Belive me if does 60 -80 players go to a diferent lobby nothing going to change …

Players who doesnt care if they fight cccp vs cccp doesnt coming here to forum to write a suggestions :) They dont write bugreports…

But from 200000 online player maybe 20k coming to forum and write suggestions…Thats 10!% interests…You can make 10k player more happy…

Anyway ,ok you dont want to do that…But its possible to do that and try out …Experimenting . If its wrong you can delet it with the next UPDate…

Night battles are also just an option ,what do you think how many user turned ON ? I dont mean it bad ,but how many user have inaff IQ to read …>>> Oh! Look there is an option you can turn it on …

I go off now really.

I belive the suggestion going to improove your game experience and not decrace ;)

Keep 5MILE-ing :)

Correct. And that will be even worse. A large portion will choose to ban USSR. Then you have the same large amount of USSR players looking for a match in a much smaller pool of players.

That reminds me, squad could ban 3 nations and get prime mm.

Okay. And maybe 20% are looking for a match. 30% of that is on your server. 10% of that is in your gamemode. And maybe 5% of that is in your br range.

Total mystery. We can only wonder why is that the case. /s

It would completly nuke the matchmaker.

By removing certain nations from MM.

it always was like that. USSR vs NATO is an intended mechanic. And having shifted from that breaks the immersion tbh :/

As much as i agree with such, there are already small battles called Squadron Battles.
Regular players often DISLIKE playing unfull matches (i saw 10v10 and even 7v7 when the match cant be formed fast enough), which we can see on forums also.

I believe he is saying that he wants that “nation exclusion” to work as “map exclusion” that exists in game, but with 100% chance. Each player has an option to “exclude” one nation from match making, so when the matchmaking searches for the game HE WILL BE PLAYING NEXT, it wound search for the match without this certain nation.

Similar to that of map exclusion

That was my guess but it begs the question of how that nation would find games and other big problems that would obviously arise

well his point is, as i can see, that its highly unlikely that all of the players at the time would decide to ban same nation, so those who play that nation would still be able to find matches. tho i can see that it would make even more balance problems, cuz its also highly unlikely that people would ban minor nations.

Yes , its highly unlikely that allo the players bann the same nation in the same time ,whoever i rather gona say it filter outh for some time …

And yes the same way you can filter Maps :)

Good Mornig

why is air sim tagged in this when air sim doesn’t even have a matchmaker but a lobby system.

similar issues with already existng options .

Just try your self to start an Air Sim game ,you have very limited options to select some nations v.s other nations…

On some point im sure some admins ,or devs configured the ,Nation Load outs’’ and thats it …

OF corse you can start costum battles ,but therefor you dont earn rp or lions…Basicley nothing .And even ther you are limited .

I mean, the nation selection is mostly historical which is a good thing.

Axis vs Allies.

I already hate games where you get japanese on allies or italians on allies as it breaks my visual IFF.

“I see a zero. I dive on it.”

“Wait nevermind, it’s a friend. Oh right. Japanese are on our side?”

or

the inverse: there’s a single italian on the enemy team. You recognize the G.55 from afar in your 109 and think you’re covered. You get shot down by said G.55.

The prbolmem to detect if an aircraft enemy or friendly is already a a problem in LOW and MIDLE BR in Air Sim…800 meters to show Markers…

ON Hight BR doesnt realy metter …You have your radar . And [Lockheed Martin] or Boeing puting billions of dollars in the decades to TEACH THE RADAR system board PC to detect Heat and Radar signatures of the enemy…

So …
Honestley? I doesnt even know how some player are able to identify enemy aircraft in Air sim ( BR 1-8 ) . Some smal planes has radar …ITs detecting for you ,maybe .

IM sure in Midle or TOP BR this gona be NO PROBLEM …Radar doest for you the job…If the player has the ability to set the filter correct :P

I understand what you mean ,historical…

But dear player friend … TOP BR Tanks and Jets are used right now in real time on the battle field …In real live also …So why not do it here also ? :)