In the higher BR most fighters are multirole. They are much faster than typical strike aircrafts and also carry enough ordinance to destroy bases (the main source of RP for strike aircrafts). Since it is very difficult for strike aircrafts to contest bombing targets with fighters like the F-4s, F-104s, and Mig-23s, I suggest a multiplier specific to strike aircrafts and bombers for hitting AI ground units to reward players using their aircrafts for their intended purposes and to reduce the significance of bases.
The increased rewards should be in RPs and SLs only, not in tickets because wining the game through AI ground kills would not be a good thing for air battles. Flying low, hitting ground targets while avoiding fighters, makes for much more fun and engaging gameplay than the suicide rush for bases currently (Which the strike aircrafts usually lose to fighters anyway, but there are no other options).
All they need to do is, remove the diminishing returns mechanic.
Currently, the more bombs you take, the less reward you get from each target. So if I were to run 12x bombs on the Tonka and start striking AI targets, I would probably end up earning less than if I were running only 5 bombs and hit a single base. (im not sure if GBUs are affected by the same mechanic, but you also generally cant carry as many)
That imo, is why hitting AI targets can be quite unrewarding, is because they literally reward less when you a running enough bombs to make that worth while. Would also be nice if AI targets were spread out more, they often leave you very vulnerable to attack.
well considering I can take 18 Mk 82 snake eyes or 4 GBU-8s both with a 6.5 multiplier it is evidently quite a bit of a drop imo might as well use the 18 and get ground kills. Although the 6 Mk84s give a 5.3 reward multiplier, so it cant be much different if I’m correct. (Im probably not)
I honestly have no idea I don’t even try getting to bases anymore in my A10 just ground pound with mavericks and my GAU. But I’d assume it still does drop because its still a bomb
In higher Brs multi role aircraft are labeled as Fighters. Multi Role Aircraft are meant to be able to take on multiple roles, including bombing. They should still get rewards for preforming these tasks but aircraft specifically identified as Strike aircraft should get more.
I agree this is the correct approach. Give incentives for players to play their aircraft in their main role without limiting their ability to play it in other ways.