Suggestion for Reworking Boosters in War Thunder

By the rules of proper debate that is exactly what happened.

Now shoo.

You’re not the moderator and you will not gatekeep from the topic you’vew derailed over your misunderstanding and your want to prove me wrong to validate your ignorance.

After all, where’s AW got post-match activation? Nope? Then sit back down…

You judging that someone is from somewhere, calling them something because you think they are from an area based on thier name is a bad thing, and your choice to label tham in that manner is even worse.

You’ve defeated your own arguments because they were based on nothing but silliness.

You judging that someone is from somewhere, calling them something because you think they are from an area based on thier name is a bad thing, and your choice to label tham in that manner is even worse.

Never judged anyone, never labeled anyone, just said they were from the far east because that’s what their nametag indicated. A nametag that they themselves made, so if anything they labeled themselves.

You are now attempting to defame me and make me out to be something I’m not.

The only people who judge others based on their country of origin, are racists. Are you calling me a racist now?

After all, where’s AW got post-match activation? Nope? Then sit back down…

After all, where’s your proof that you can actually win an argument without insulting your opponent? Nope? Then don’t sit back down, leave the room entirely.

As long as people with extremely limited experience feel the necessity to pollute rather interesting topics with plain stupid & off-topic comments the main reasons why a forum exist (discuss and not debate topics of common interest & support and help each other) can not be fulfilled.

There is nothing wrong with being a player with a KpB score of 0.06 and only ~ 1.150 Air Arcade battles as experience background - but it is obvious that the need to produce 55 (!!!) posts in a single topic with mostly irrelevant stuff is a cry for attention and not aimed to contribute to the topic of the OP with valuable input.

It is rather amusing to read this nonsense - i kindly ask you to continue…

Btw:

Fight Club - Imgflip

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All to pick out that the guy was completely ignorant to the statement they had replied to. So messed up.

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My original intent was to discuss potential improvement of boosters, as in the original OP. I am more than happy to return to that topic, if others will cease dragging it away from the topic.

Yes, I do have one thousand one hundred and fifty air arcade battles. I have been playing since 2019, and newsflash: my kill-per-battle score is not everything.

I prefer ground attack because that’s what I’m best at, so of course my kill per battle score is not going to be high. Ground vehicles do not count as kills in air battles after all.

Those one thousand one hundred and fifty air arcade battles are plenty of experience. On the opposite hand, your public profile is hidden, so I have no choice but to consider you a troll. You probably haven’t even played one battle.

I deal with plenty of your kind on the Steam forum on a daily basis, and the first sign of a troll is a private profile and a level zero account, such as yours.

The first rule of troll club is, you do things just to get a negative reaction out of others.

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Doesn’t matter if the profile is hidden, you can check other ways…

The only reason you need to put up those stats is to make an erroneous argument, and your want to make that, and call them a troll is deflection because you got called out as the troll.

(Edit - Nope)

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The first rule of debate club, is to not make insults was it not?

(Edit - Nope)

Where do I even start…

I will try to interpret some of this stuff so far, but it is rather my own opinion then.

The current booster system is too much of a gamble, especially since vehicles are not always as survivable as they should be, for example due to the in my opinion absolutely rotten system of uptiers and era mixing, which are Symptoms of completely incompetent balancing. I remember crossing a street in my Maus and it blew up in a single hit, same recently with my IS-7, one tapped by a superior Leopard I from the future. So I agree with Kerry, vehicles are not as survivable as they should be and deserve to be.

Saying that WG games are better though because it takes a bit to work down an HP bar is a bit much. If we got rid of ERA mixing and uptiers, things should improve a bit.

I agree here.

I really should be though tbh. Even if it is just partially.

As others pointed out, you still have to put in effort to get the most out of the post match activation, so I do not see this quote as a valid Statement.

Thing is, you can choose when to activate it, so there’s less care for all the matches, you’ll just pick the best that you get as you go.

Which defeats the purpose of preparation and actually making effort, other than matches you find favourable.

Literally, you’d encourage people to ODL, and not even spawn thinking they can’t do anything to anyone ‘so why bother’, and then likely even cause more people to go off at teams, because there’s no way they screwed up in the match as they carried so hard.

I don’t think so really. ODL is a symptom of Developer incompetence i.e. Bad Maps, bad Balance, Russian bias etc. With all the gamble attached to these issues, it would only be fair allow players to top their rewards for a good result.

It’s a symptom of players being too precious, and picking and choosing thier fights based on thier opinions… It’s nothing to do with the devs.

Well, it is our grind and time to be fair. And the rewards are bad as is and without Premium they still are pathetic after this “Revolution”. So why waste time on something that will hardly give you Progress? For ODL I suggest using a dedicated thread.

Again, player choice and interpretation.

The ODL I refer to is directly mentioned towards your quote. I’ll stay right here.

Just because I don’t share your want to load that ‘issue’ onto the devs, you try gatekeep your thread because of that, which shows your narrative being challenged, makes you have issues… Had I aligned with you, it’d not have been an issue.

I wonder if you think that I am this Kerry Freeman Guy, who I am not. I have only this one Account that was banned for two weeks until today. I posted the original suggestion and a second time about the Russian Version being approved in the suggestion section. That’s it.

Defending the Idea of Activating Boosters After a Match in War Thunder

Firstly, thank you for sharing your concerns. It’s essential to address and consider player feedback to ensure that any proposed changes to War Thunder enhance the overall gameplay experience. Let’s delve into the criticisms and address them respectfully.

Player Criticism

Criticism:
"Thing is, you can choose when to activate it, so there’s less care for all the matches, you’ll just pick the best that you get as you go.

Which defeats the purpose of preparation and actually making effort, other than matches you find favourable.

Literally, you’d encourage people to ODL, and not even spawn thinking they can’t do anything to anyone ‘so why bother’, and then likely even cause more people to go off at teams, because there’s no way they screwed up in the match as they carried so hard."

Response

Addressing the Concerns:

  1. Encouraging Selective Engagement:

    • Point: Choosing when to activate a booster based on match performance might make players less invested in every match.
    • Response: While it is true that players could choose to activate boosters after favorable matches, this system also ensures that players get the most out of their boosters. This change aims to provide a fair return on investment, considering that real money is often spent on these boosters. It’s a balance between financial fairness and gameplay integrity.
  2. Preparation and Effort:

    • Point: The current system promotes preparation and effort before matches.
    • Response: The proposed system does not eliminate the need for preparation and effort. Players still need to perform well to justify activating their booster post-match. Moreover, this change encourages consistent performance across all matches, as players would want to maximize their chances of a high-quality game to activate their booster.
  3. One Death Leaving (ODL):

    • Point: The ability to activate boosters post-match might encourage ODL behavior.
    • Response: The concern about ODL is valid, but it is essential to recognize that ODL is a broader gameplay issue that extends beyond the booster system. A comprehensive approach, including penalties for ODL (crew lock) and incentives for staying through the entire match (passive reward boost for survival time per vehicle maybe?), can address this. Additionally, players who ODL are unlikely to consistently achieve the high performance needed to justify using a booster.
  4. Team Dynamics and Accountability:

    • Point: This change might lead to players blaming their teams for not being able to activate their boosters.
    • Response: It’s crucial to foster a community where teamwork and collective effort are valued. Players should be encouraged to see their performance as part of a team effort. Measures such as post-match feedback and rewards for team play can help reinforce this mindset.

Enhancing Player Experience

The core idea behind allowing boosters to be activated after a match is to ensure that players feel their investments are worthwhile. By addressing the valid concerns around ODL and fostering a culture of teamwork and accountability, this change can enhance the player experience without undermining the game’s competitive integrity.

Conclusion

Respectfully, while the concerns raised are valid and important, the proposed system of post-match booster activation aims to provide a fairer and more satisfying experience for players. With additional measures to address potential negative behaviors like ODL and promote teamwork, this change can bring significant benefits to the War Thunder community.

Taking walls of text to the next level.

Encouraging Selective Engagement

Stopping anyone who has any disagreement with any part of your suggestion, on whatever basis, from commenting.

No, you are squarely mistaken, my comment was directly to you as the responder of that statement.

I never tried to stop anyone from conmenting, I just said that I do not agree with your opinion.

With a 2 walls of pre-formated text… Whilst you’ve seen we’ve ripped the crap out of your thread there’s no reason to bombard me with something like that merely because you want to put a response that’ll silence someone by putting up that amount of junk.

Especially after accusing me of merely confusing you with the other guy in here, which I hadn’t.

Why silence you? Did you get up on the wrong foot today or something? I am just trying to resepectfully defend my idea.