I’m speaking of the three World of War Vehlcles games.
More information as well:
They have it so that any booster can be used in any mode. Whether that’s Co-Op or Randoms, Ranked battles, Clan battles, Event battles where you use your own ships… boosters apply to all.
Also, they’re not stingy with rewards either, not like Gaijin:
First login of the day? Booster.
First 2500 XP earned? Booster.
First 10000 XP earned? Booster.
First 25,000 XP earned? Booster.
All the above boosters are Common or Uncommon, and they come in packs of five or so. You can get three packs as potential rewards per XP reward, though only one five-pack is guaranteed.
This means you get 15 possible boosters just from playing the game, per XP milestone. It doesn’t even matter whether you win or lose the matches, as long as you are gaining XP you will earn the boosters.
Add in the five guaranteed boosters from the first right-out-of-the-gate login, and you wind up getting a total of 20 boosters minimum and 45 maximum, and all of the Common or Uncommon types. Remember too that the Common boosters give you a 200% increase in resources and uncommon gives you 500%, so not at all stingy.
In WT if you’re lucky and win, you might get a 300% booster and a backup, but only one. In any of WG’s games you get a minimum of five guaranteed 200% boosters just for participating, and a maximum of 15 500% boosters also just for participating.
Additionally, they don’t have the stupid 5% booster or 10% booster or 25% booster or 75% booster - those are near-worthless if you didn’t earn high enough to begin with. (What’s 10% of 10?)
On the Battle Pass you start to get the good stuff. They usually give out the commons or uncommons but the further in you go, you eventually start earning Rares. Those are worth a massive 1500%!