Suggestion for Reworking Boosters in War Thunder

That’s not it at all = That’s it

The ppl who complain about something are always the ppl who are not happy with the way life/game is atm.

It’s not what I said, and the actual mentality behind it is if people don’t have skin in the game, they decide it’s not worth it and back out…

That’s why I said what I said, and why the boosters should remain the way they are.

If they can pick and choose which matches qualify, there’ll be more picking and choosing about which matches people will ODL in.

Many are mistaken as to the problem they are facing to be real… Constantly people blame the servers, but often it’s just their wifi. People complain about being got when it was merely their bad choices that led to thier demise.

Sure sounds like it.

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I don’t know about that, but I do know right now that the only reason I One-Death Leave is because my team is getting smacked around like a ragdoll and I don’t want to waste the Silver Lions on spawning a plane straight into the slaughtering field, one that’s just going to end up adding to my repair bill for no gain at all.

If we could choose which matches qualify for boosters, I would still ODL for the exact same reason: Because it’s a turkey shoot out there, and my team are the turkeys.

the actual mentality behind it is if people don’t have skin in the game, they decide it’s not worth it and back out…

They do have skin in the game: They want to get to top tier vehicles.

You are confusing Boosters with Wagers, the actual gambling part of the game.

The part that makes a person try hard is the increased rewards, not the gambling and certainly not the inevitable losses.

Booster or no booster, if my team is getting slaughtered out there, I will ODL because I know it’s a bad match and it’s not even worth trying at that point. The criminally low amount of SL I receive for a catastrophic loss will most definitely not result in me breaking even, even if I’m using a 500% booster.

In what universe does it make sense to continue playing a game and using boosters when you know you’re inevitably going to lose?

Only a delusional one, that’s what.

I am absolutely not… I know what I mean, and I know what I say, and unlike you, I know what I am replying to.

And this, is just straight ignorance… You aren’t psychic, and those who think they are, often blame the team for thier problems because it can’t possibly be them that’s lost the match, even though they stopped trying 5 minutes in.

Yeah you are. You most certainly are confusing boosters with wagers.

Again, in what universe does it make sense to continue playing a game and using boosters when you know you’re inevitably going to lose?

Only a delusional one, that’s what.

I’m well aware. Making it possible to activate boosters post-match will not make me psychic, but it will enable me to choose my best matches and make me work harder to make every match I’m not going to lose five minutes in, my best match possible.

When you’re clearly outmatched and there’s nothing you can do about it, stopping trying is the best thing to do. Why continue to fight a battle you know you’re going to lose?

War Thunder is not an individual game. It’s a team game. That means if you have a victory, you all get the credit since you all contributed. And if you lose, then it’s the entire team - yourself included - that contributed to that loss.

As part of a team, you share the glory when you win, but you also share the blame when you lose.

No one individual ever loses a match by themselves.

Absolutely not… I’m sorry you can’t understand this.

It’s literally in the names dude.

And if you are referring to the 90% chance that you will end up defeated and not gaining the benefit of that booster, well then I have a newsflash for you pal.

If that’s gambling, then the table - so to speak - is rigged.

And in those kinds of conditions, you don’t use boosters because they’re just going to end up wasted, guaranteed. You also ODL a lot because it’s not worth playing beyond your first plane.

It’s not about the names, it’s about the pre-match activation… And the need to win something to actually make it worth anything.

Don’t ‘pal’ me, and fact is no, you aren’t psychic, and you aren’t alone like many think they are. Your stats are made up because you just want to exagerate.

If you think it’s rigged, then you’re just pessimistic, hence why you can’t handle the pre-match activation, and need the post-match activation you’re demanding.

Again, mindset, and yours is just full on loss/failure oriented.

Maybe because War Thunder is deliberately designed to frustrate, in order to coerce players into spending money to get an easier and more rewarding time in the Game?

Atleast in my opinion.

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People constantly say that, but it’s really just an easy excuse.

Much the same as people blaming the servers or the game for thier issues.

No if u just get a lil bit experince of marketing u would know that this is how u make ppl pay money.

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If you think it’s rigged, then you’re just pessimistic,

Again, mindset, and yours is just full on loss/failure oriented.

My mindset is based on my personal experience in the game and on evidence gathered within the game, no more and no less.

And furthermore, I firmly believe based on what others have said here, that a majority of people have this same mindset.

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It seems that way to me as well. In fact these thoughts are a mainstay of the community.

Someone mentioned earlier that a majority of War Thunder players agree with us, and a minority agree with Flying Doctor here.

The evidence is clear:

(And no this is NOT me trying to use my own post to back up my statement that a majority of War Thunder players agree with us. This is simply me restating what the evidence shows, not circular logic as Flying Doctor will most likely claim it to be.)

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lol, you guys are just ignorant to what’s been said… You can’t handle the rationale I hold, and you try to make out I’m actually delusional/confused and missing the point Kerry, but you are the one who can’t accept the opinion, and the direct mentioning of what I mean.

After all, your opinion of what the game is designed to do, is just an opinion, based on your experience.

Whilst many may share it, it doesn’t mean it’s factual.

However, if you take into consideration what I said about people having less reason to ‘try’ because they’ll just leave to requeue because they think they are psychic, and ‘know’ how the match will play out in the first 5 minutes, you will end up with more ODLs, because the statement you made regarding people ‘knowing’ how the match will play out reinforces it.

There is no circular logic, it’s just you trying to debunk and deride what I say to try and quell it. And that not happening, is what you can’t handle.

However, if you take into consideration what I said about people having less reason to ‘try’ because they’ll just leave to requeue because they think they are psychic and ‘know’ how the match will play out in the first 5 minutes

You’re damn right.

The thing is, whenever I’ve ODLed, I’ve almost always been right. 99.999% of the time, I one-death leave because the match looks like it’s going poorly and is going to result in a loss, and I am correct.

In fact, out of all the battles I’ve ODLed, and there must be at least a hundred by now, I’ve been surprised by the game turning out to be a win instead of a loss exactly once.

You may think you’re correct, but you’re throwing the match to suit yourself, and it will be confirmation bias that leads you to THINK that you were correct.

I try as hard as I can. And here’s a fact you might be interested in: I don’t actually leave right away.

I stick around in observer mode for a bit. Just to make sure it’s actually going the way I think it’s going. Once I’ve confirmed it, THEN AND ONLY THEN do I leave.

If the match turns itself around, I will spawn another plane. But if it’s going south faster than a flock of Canada Geese in the winter? See ya!

I don’t buy that backpeddling.