Submarines - WT Discussion

Hopefully once they add modern ships they’ll also move the current Missile boats up with them too

1 Like

Somewhat related, but on the latest dev blog with Takao, the torpedoes seem to turn in an unusual way, which could just be a weird launch mechanism for that ship alone. But there’s still a chance the possibility of adjusting the course of a torpedo after launch to a new heading. (Not necessarily guided torpedoes)

3 Likes

If we’re getting Japanese and German premiums first (likely CBT), then Ro500 / U 511 would be a great option for Japan.

3 Likes

I’m looking forward to sailing a Japanese type B3 (I-58) or (I-56)

It surprises me that Russia isn’t among the top nations when it comes to submarines, given that they are a favorite among the developers

2 Likes

I am still a lonely miner 😔

1 Like

I don’t think giving the Japanese a German submarine would be a particularly good solution. It would be much better if they received their own submarines, such as those of the I-19 or I-58 class.


4 Likes

I think that’s exactly why it’d be a good initial premium, the same way Germany started with the captured Sherman for ground.

This way the Japanese submarine types would be available for the techtree and this first premium can be special without actually being paywalled, since you can still go play the Type IXC in the German tree.

4 Likes

Honestly, this is a playstyle only for those who know the enemies’ routes, and if done well, it can determine the outcome of the battle

I’d love to lay a minefield to protect the convoy from submarines—set the mines, and 20 minutes later, boom: a Type VII destroyed

1 Like

Yay, another way to put an effort into a thing that will disappear 5 minutes later! And will be useless both in random matches because you won’t live long enough to put a minefield, and in Naval EC, because any minefield will just disappear way before an enemy will come!

2 Likes

Hey! It’s 15 minutes actually! Get it right!

Well, that changes little to nothing, they are still useless, sadly…

1 Like

I’ve gotten plenty of mine kills. Not useless.

These boats crossed right above one:
image
image

No damage.

Most of my kills with mines have actually been players, and that’s never happened to me

Look at me, putting an effort into mine-laying a valuable crossing:
image

(These mines were “cleared” by a bluewater fleet ship that just detonated them all and had 0 damage from them)

3 Likes

I wish mines were useful at least in Naval EC…

3 Likes

Damn that sucks. Luckily for me this has never happened to me.

Literally all they have to do is remove that stupid timer. Instead we should get proper minesweeping equipment
IMG_5593

6 Likes

If they will remove it, people will crash servers, sadly. I think they just can’t, engine limitations.

Unless they rework how mines work, so they won’t be entities.

The ship that cleared the mines was Russian (Russian bias) xd

1 Like