Submarines - WT Discussion

Here you go sunshine - you get to expand your universe a bit.

4.54 for rolling the charges in front of him - unfortunately a bit too far away so they only explode under his bow and don’t sink him immediately - but it gets credited to me at 5.41

Unfortunately “copy the replay address” doesn’t seem to work - so you’ll have to look it up manually -

image

lol - someone complained about this post??!! wtf - wonder who got upset??🤔

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They have added the HMS M1 with her 305mm cannon to WarThunder Mobile

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Man this thing is on my wish list. The biggest calibre gun on a submarine

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lol that’s amazing, I’m glad we’ll be getting some of the “silly” subs like this.

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Contrails/condensation trails are completely random in air maps and are dependent on the map weather. Some maps you get it at 1.5km alt. Others you get it at 5.3km and sometimes it only occurs at 7km+.

And still they have not added them to the game.

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Bruh …

You don’t play naval but your against the addition of submarines…

Would you be a politician?

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Lmao

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Let’s be patient now, least they can do now is to reopen the Battle of Atlantic event to quell the peoples thirst.

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Lovely image I just found in a book I have just inherited on the U-XXI Submarine being constructed.

I dearly hope we soon are able to use submarines ingame. Because the Submarine Event was absolutely amazing. Yes there were areas that could be improved such as historical depths allowed and manual/automatic depth charge settings for their depths. But otherwise it was a striking form of gameplay and I hope it comes back to Naval in a permanent fashion.

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IIRC the event sub’s stat card listed the correct crush depth, so the artificial limit was likely specifically for that event mode (it’s much easier to test and gather data if players are actually “forced” to fight).

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I already knew that was the reason for the choice. It’s an april fools event, they are purely for testing mechanics.

True

As far as I am concerned, submarines are THE most important step for naval warfare before adding modern warships with ship to ship missiles. Both of which I and many others are anticipating heavily.

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Battle for the Atlantic was not an april fools event, that was " Silent Thunder " some years earlier.

That earlier event did not have artificial restrictions on the submarine 's performance compared to what they were listed as having in the files.

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Apart from it starting to take damage at 60 meters, that’s waaaay too shallow

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we shall have subs.

When you shoot smoke granades on PG-02, voiceline says “Anti submarine weapon, launch!”

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Cool

any news?
I’ve been told by some friends that they want to make big changes to the naval mode and add 5 new ship types to the tech trees