Submarines - WT Discussion

most mtb dont have launched depth charges

Still no submarine.

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I mean I don’t know what you’re waiting for, this is the first time the devs have 100% confirmed that they are working on submarines.

It was a reasonable assumption up until now based on the behind-the-scenes work that dataminers have uncovered, but now we know for certain.

Let’s get HYPED

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today is a good day, hope has been restored

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USS_Paddle

Beautiful Gato class is coming closer it seems!!

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yeah i’m so gutted, and they have confirmed that submarines are coming but it’s looking like 2025 (sigh)

Exact Quote

Q: Submarines were tested some years ago. Are there any plans to add playable Submarines to naval battles, or in some form to the game?
A: Yes, we have plans for playable submarines, but no further details on this yet.

What im not happy about it this statement

Q: Bluewater fleet trees are mostly seeing the addition of pre-WWI, WWI and WWII ships. Will we eventually see Cold War or modern ships in 2025?
A: The game already has ships from the Cold War era, but more modern weapons such as long-range anti-ship missiles and all their accompanying mechanics look like a rather difficult challenge to implement in a real-time online PvP game. So at the moment, we can’t yet give exact forecasts or even guarantees that something like this will appear in War Thunder.

What’s the point of giving helicopters planes and tanks, more modern platforms and saying no to ships, its ridiculous, they are involved in another game called Modern Warfare, which actually does this exact thing, stop with the BS Gaijin

i agree, but i feel its more like “this would be too hard to balance with the current ships” than “no, you cant have nice things” even if thats what it feels like, Typhoon when?

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Untitled

Today is a great day !

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I get it, but this is far from a denial. It just means that long range missile boat combat is a ways off-- this is the same kind of response they gave for guided missiles with aircraft and modern MBTs after all.

I’m OK with waiting until next year for submarines. The fact that they are confirmed at all has me unreasonably excited.

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Modernized Gato or Balao?

It 's an Amphion-class, since the 102mm/33cal Mk.XXIII used by them was one of the earliest submarine-specific weapons added to the files, thus becoming one of the first pieces of evidence that submarines were being seriously considered to be introduced to WT. Obviously the gun was removed by the time of the refit which the one in the image has been preserved in, though.

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Amphion my beloved

Thats very interesting!

Random question, But when sub’s do come. think we’ll get manually guided torpedoes (Or homing) with them or just the normal straight line ones we have?

will we get UGM-73 Poseidon?

I know - I’ve already said I’m not talking about lunched depth charges - why are you still on about them???

I’m talking about rolling them - usually off the side - immediately in front of a target ship.

good - the longer the better.

And when they do become playable hopefully it will be in some PvE mode where they won’t screw up normal naval battles.

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They’ll probably be straight line ones. I can’t see homing torps being added unless ships got a decoy modification, and even then, it’d only be passive guided torps like the mk20 bidder

Since the interview said that Gaijin is unsure about Cold War era ships, I think we can safely assume that we would be getting WWI to WWII era submarines.

The vast majority of these submarines were equipped with “gyro guided” torpedoes, which could be “aimed” at launch but would then run straight. Essentially they wouldn’t be any different than how torpedoes already work in game.

Some late-war German and US submarines would have access to extremely rudimentary acoustic homing torpedoes, but Gaijin could hold off on those until the anti-submarine meta emerges.

“Manual guidance” for torpedoes is actually a relatively recent development thanks to wire guidance, which really only came into fruition in the late Cold War.

Gaijin is much more likely to vary submarine weapons by having different “pistols” or detonation mechanism. Contact (that is, hitting your target with the torpedo) was the most common, but already in the WW2 period there were a variety of weapons that used magnetic pistols, which would essentially be the equivalent of proxy detonators for missiles.

Very true and interesting. I assume with WW1/WW2 submarines you aim them just before launch, but an easier system then the Silent Hunter series.

Also, early torps, and espescially magnetic ones, were often unreliable, often being a dud. I wonder how and if they will impleent that.

2nd also, a magnetic torp exploding under the keel of a ship should be a one hit kill, as this “breaks the ship’s back”

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