Submarines - WT Discussion

I think it will be within 6 months.

3 Likes

Mission accomplished. She said yes! Im engaged my fellow submarine enthusiasts. Thank you guy’s for all the good luck that you wished! Absolute chads.

11 Likes

Congratulations!!!

3 Likes

On this tangent, I was wondering if you or anyone else here knows the proper terms/subvariant(?)/etc for these sorts of different U-Boat configuration. For example, in the movie Greyhound we see a bunch of Type VIIs (IIRC) and some have a longer conning tower area with more AA guns. Is there an actual term/variant/etc for these differences? It’s really hard to track down this sort of info without already knowing what you’re looking for.

 

Oh neat, I didn’t realize we had a specific ID.

1 Like

Congrats man, that’s awesome! I was hoping to hear good news! :)

2 Likes

The variants (Types) I mistly know of are:

Type VIIA. Original variant.

Type VIIB. Second variant, now the Type VII has a stern torpedo tube.

Type VIIC. The workhorse of the Kriegsmarine. Somewhere in the 500s were built and commissioned until 1945.
Subversion was the Type VIIC/41, which gad much improvements, including better anti air armament, thicker skin for deeper diving and some had radar, schnorkel and more. (The Type VIIC/41 us also my personal favourite). 91 were built, U-995 is the only surviving Type VIIC/41 (also the only one of the Type VII family)
Another subvariant of the Type VIIC was the Type VIIC/42, over 100 were ordered, some were layed down, but those were cancelled in favour of the Type XXI. It would’ve been even more an improvement over the Type VIIC/41.

U-Flak. Type VII uboats modified to carry a boatload of Anti Air weaponry, including 2 × 2cm Flak Vierlings I believe. Could carry 5 pre-loaded torpedoes. Just a few were built/modified, but after some time most were reconverted into normal Type VII Uboats if I remember correctly.

Type VIID. Longer hull, 5 vertical tubes for minelaying, longer hull also resulted in more storage for fuel and food. Also retained the normal torpedo tubes.

And finally Type VIIF. This was the Supply version of the Type VII. It was longer and the heaviest variant of them all. Lacked the deck gun and retained the usual torpedo armament of the other Type VIIs, except for more torpedoes stored, which they could supply to other Uboats at sea when they expended their ammo.

I believe that’s all of the Type VII variants.

3 Likes

Congratulations mate!

2 Likes

The minelaying and Flak variants seem really cool.
13-hn-ma-revell-type-viid-german-minelayer-1-350

1 Like

Yeah, they really are

1 Like

I’m all about minelaying subs. That would be the occasion to add one of the most famous (and most successful) French sub of the war, the Rubis :

5 Likes

A cool modification for Type VIIC, Type VIIC/41 and Type XXIII Uboats would be the Alberich rubber plating, which helped them becoming less visible on sonar and less noisy. A few of those Uboats were equipped with it, lije the U-480, which was a Type VIIC which sank in a minefield in the English Channel.

480a
U-480

UBOAT1308_5
A picture of how its applied on the hull

Tarnung_U-480
An actual piece of Alberich

2 Likes

Yeah that’s a really cool one. Fun fact the name is borrowed from the dwarf king Alberich, a legendary figure from Germanic mythology who can make himself invisible using an invisibility cloak.

2 Likes

its possibly planned for next year they said that there we “currently no plans to add them to the regular game” but currently is not the same as saying that they will never be added

2 Likes

Cool, I didnt know the origin of the name!

1 Like

World’s first autonomously powered submarine:
(first tests in 1863)

6 Likes

it looks like uhhh… Suppositories? [Google translated]

Well, subs from 1863 , same era as ironclad ships, surely not gonna be advanced like the modern ones :p

Suppositoire btw

I hope Gaijin reworks naval detection before/alongside implementing subs. The current spotting system makes it pretty easy to detect your opponents.

The Battle of the Atlantic event’s stealth system was… pretty minimal to say the least. It was really amusing to see that changing course (!) greatly increased your noise radius (obviously your position should have an effect on stealth/detection, but not like that).

The tricky thing will be making the system approachable for new players while still following real-world logic.

5 Likes

They need to add a crawl mode for submarines that had crawl motors. Similarly active and passive sonar.

3 Likes

Sonar will be unuseable (because of the noise of the ship) if the ship carring sonar drives too fast.I hope Gaijin can make this feature into the game.Then submarines will be less likely to be found unless the enemy slows down , which will make the enemy a big target.

3 Likes