Submarines - WT Discussion

Not only that but I’m also worrying about imbalance of anti-submarine weapon between Eastern and Western, especially on coastal.

All but two(206 and Yenot) on soviet coastal tree Rank V are dedicated anti-submarine warfare ship and having more than depth charge/anti-submarine mortar while some nation doesn’t even have access to anti-submarine torpedo in their coastal tree.

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RUR-4 maybe sooner as that is just advanced depth bombs but not guided. RUR-5 is top of the line system I wouldnt expect that until coldwar subs are added.

Down worry, submarine will surface to go faster, you give it full salvo of HE shells and its done.

Same as ASROC, homing torpedoes wont be added until cold war subs. At start we will have just depth bombs and hedgehogs. And main guns obviously.

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The firing solution and Burst depth is based off sonar returns, I wouldn’t be surprised if it’s also able to gather Closing rate info to provide proper lead, and so will guarantee hits if the target doesn’t maneuver.

The downside would be it’s got a fairly short range, and probably can’t be used against an incoming torpedo.

Think floating naval mines will come? Like how some ports have basically a minefield specifically for subs?

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they should

Having given this some further thought, this might be referring to the red circle of the player 's own noise, rather than the sonar return of others. It 's probably fine for that to stay on the minimap display, in this early time where detectible noise radius is universal across all ships and only relating to their throttle setting.

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Hopefully bigger maps, more realistic battles and carriers… fix for Yamato and nerf for Soyuz. Meanwhile hopefully if added then much laiter or far above any ww2 br all the ew anti ship modern rocket “stuff”

They already are in the game, on a few coastal vehicles.

They release a trailer showing changes in naval forces and tell us “this is just the tip of the iceberg” and then tell us to calm down.

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They teasing us 😥

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I’d assume that it’s a potential tip that subs are next update I guess.

I believe that too. Last summer’s updates were always very naval-related.

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Titanic 3 confirmed (yes, there is Titanic 2)

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Idk if you guys noticed, but while playing ULQ i realised that there is a black oil patch showing up when dropping depth charges…

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Why is that oil stain appearing? I don’t understand why it’s there if you’re not damaging any boats.

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Idk, it happens when dropping depth charges, i think it might have to do something with subs, cus when they sank a uboat there would usually apear debry and a black stain of oil in the sea

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I dont think thats oil patch. Probably some black color layer supporting new water effects. But since there is no foam, bubbles and other stuff, it looks like this.

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I’ve been checking things the community is saying, that the developers won’t be releasing a naval-focused update this summer, but rather focusing on other things. This could mean the naval update will arrive around the anniversary, when they usually introduce new mechanics. In short, submarines might not be coming this summer, but they could be for the anniversary.

UBOAT is getting new DLC this April so I will be playing subs whether its from Gaijin or not.

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Wait there are quotes from the CMs about this? Or just people speculating?