Submarines - WT Discussion

Sadly I think your theory is true.

1 Like

There is big chance that something coming in WT mobile end in WT, same way WT and Enlisted share things. so i keep some hope, but yeah doubt it’s for the next update.

What give me hope is the French crew submarine voices we found in the files some times before the French navy was confirmed. I like to think it’s “at least” mean that it’s in the plans

3 Likes

Whats cool with subs is every nation for the most part has things to offer

4 Likes

Funny, I thought about that one too. A unique design, for sure. In the end, French submarines certainly wouldn’t be the shabbiest tree out there.

And if there’s anything to be learned from the event, it’s that mines can be really deadly. Which makes me really excited for the old 1940 Ruby and its 32 mines.

3 Likes

Indeed the French submarine TT would totally be fine from first ranks to last ones :)

But i’m still full of fear than France don’t start sub on the same times as the other, and stay always way behind, like it’s the case for the navy now…

1 Like

Ah well. That’s not up to us now is it. Let’s not jump the gun anyway. Subs aren’t even implemented outside of the event yet.

Can´t wait for K-class submarine.
image


surface – up to 22.5 [knots] (41.7 km/h; 25.9 mph)
submerged – 10 knots (19 km/h; 12 mph)

6 × bow torpedo tubes
2 × stern torpedo tubes
2 × external stern torpedo tubes (24 torpedoes)
2 × 100 mm (4 in) guns
2 × 45 mm (1.8 in) guns
20 × mines

4 Likes

Le Mariotte

image

Funny shape, quite speedy submerged for the time (service in 1913)

Surface 26.4 km/h,
Submerged 21.5 km/h

4 x bow torp tubes
2 x stern torp tubes

For a reserve sub perhaps :p

3 Likes


I’m looking forward to the post war/cold war submarines for example the Whiskey class.

4 Likes

Me for Alpha class but it will be probably in far future.


image
To begin with, of course, WW2 submarines and early Cold War submarines.

4 Likes

Alfa would be even more lovely than the Whiskey class.

1 Like

Papa class for the sweet 44 knots underwater

(passive sonars would detect that far, far away though X))

2 Likes

With such a speed, I think it won’t matter that enemy sonars will detect it if they cant catch it :D

true but it won’t be able to fire back either X)

It have 10 guided missiles P-70 with 65-70km range which can launch from 30m depth. xD-

There is absolutely no need to be close to enemy ships. Theoretically, anti-submarine helicopters and planes can be a threat, but I assume that there will be always a ship with anti-aircraft missiles nearby. We already have Braviy in the game, which can effectively shoot down planes at a distance of +10km.

2 Likes

I dont know if its already been said as there are a ton of replies, and besides needs to be said again anyway, the biggest issue with subs is going to be diving then going silent and sitting on the cap making it impossible to uncap or recap unless there is a boat with depth charges or a plane with decent sized bombs, unless of course the cap point doesn’t extend underwater forcing subs to surface to cap.

if subs are added, i’m willing to bet this is exactly what they are going to do (or at leat i hope)

otherwise it would be really busted, the cap with ships using recon props was bad enough X)

wait isn’t that a borei ?

agreed

but if you are going too fast, you become essentially blind, since your passive sonar won’t pick anything

the crew aboard the k222 (papa class) reported noises over 100DB in the CIC while going 35+ knots during its sea trials (it’s basically the noise made by an helicopter, for reference)

but for the lols or just to escape a torpedo on your 6 it would still be pretty cool, not gonna lie

1 Like