Su25

gaijin is a good ide helis is heavy damaged and u no have capable to fire with armament …butt much time the heli get little damage and u no have acces to all armament and helli is capable to fly… but the su 25 is on fire ho have wings other problems… but is camable to fire all armament so this how works? for this plane need the sistems to use wearpons? for a 10 eoungst one missile and instant dead…

I have a Headache from reading that.
Rewrite that, please.

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He’s comparing the helicopter damages to a Su-25, probably comparing a helicopter with recent module changes that can’t fire the weaponry with little damage to a armored tuna can that can sustain damage.

though it is probably time aircraft got a new damage model as well

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yeah fro strike aircraft… but for some helist this damage model no really work lottle damage and no capable to use armaments…

Helis got a new damage model that included the electronic components, when they get damaged, the helis can no longer fire their weapons.

But aircraft dont have the same thing modeled and likely should.

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ok afther heli is damaged u cant use the missiles,rockets but same for the gun … u no have chance to defent yoursefl because all wearpons no work… same with chaf and flare .

Yes, it was introduced as Helis had an incredible ability to tank damage and continue to fight after sustaining critical damage that most likely would have brought down the aircraft in real life.

Taking a direct hit from a SAM should result in at a bare minimum, enough damage to force you to go back to base to repair, but most likely kill you. I have seen a few clips and experienced it myself, a heli like the Ka-52 taking 2 or more SAMs and still getting kills with half the aircraft missing.

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I dont think so, simply because of the impact on air battles. Any change like that would mean massive nerfs to aircraft survivability, to the point where it would become completely dependent on rate of fire instead of damage.

Better would be to increase SAM damage overall imo.

Not really. If you are talking about missiles hits, then 1 hit should take you down, or at the very least leave you extremely crippled.

With better aircraft models things like the A-10s redundant systems could be modeled increasing their surivability,

Going lower, talking about gun fighters, then damage could be better localised, instead of a hit sheering your entire tail off, maybe instead it would just punch hole in your tail. As you move up from fighters to heavy bombers this effect becomes really noticable. Proper damage models with not only more internal modules but greater fidelity in the overall external structure of the aircraft would if anything, significantly increase surviablity of aircraft

Hell no, especially not with the way .50s punch through stuff already. The good thing about the current damage models is their logic, at least to a normal player.

Yeah, have I lost half my wing, and has my tail taken damage? Yes, I have, and my aircraft now performs far worse. Yet it is still controllable, and can still fly. All I can see this doing is making all guns even more lethal, and leaving you in horribly annoying situations where you cant fire, but still fly perfectly fine.

No, it would make aircraft stronger. Currently take a burst of 50 cals in a lancaster, you loose your tail, your wings, etc. IRL, no way they do THAT much damage

Most notoriously, the KA-50 and KA-52. They are still somewhat tank-y, but not as much as before. Once I saw a KA-52 eat 6 air defense rounds only to be taken down by a dart. Another time, I was fighting a KA-52 in an M1, I would shoot it’s tail off with M830A1, and it would just land and get repaired with a new set of Vikhrs to fire at me.

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Yeah, that definetly was, but not the only one. Nailed a Alouette right through the cockpit with a 120mm shell and it just kept on going, took a second to kill it

Heli’s SHOULD be fragile, and that’s being implemented.
The Su-25’s flight model is a little too tanky at times I agree, but it should always be more durable than an A-10. The A-10 is a bit too fragile in-game atm.

Yes/No.

Less durable then they were? Yeah. So fragile that a single 7.62 or .50 hit kills you? No.

this mechanic my opinion is too much u remember for the light tanks the hull break mechanic? u geet shoted with hight caliber gun instant get hull break… is toh hard to ad this or some else to heli damage model? but this not normal get 1-2 shot from 50 cal and all wearpons gone same with flare and chaff… or add x-y time to “pilot or gunner” fix the heli systems…

Yeah a singular 12.7 shouldn’t annihilate it, but 20mm autocannon fire and the likes should.

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Agreed, though I must say I heavily dislike hits knocking out the ability to fire weapons. Hell, I would take more overall airframe vulnerability, as long as it didnt disable weapons/CMs.

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