Su-34: Precision Jackpot

after seeing the ah60 getting 16 fire and forget agms that can literally fire a missile for every player and cant be destroyed by spaa because he just immediately ducks after spamming his fire and forget weapons theres no good argument for how a gps glide bomb is too op

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Play the challenger 2’s regularly.

Its not about GRB, in that gamemode Grom 1s would have been fine. Its in top tier ARB and ASB where they can be fired practically upon taking off and hit a base (providing no one else killed it whilst it was enroute) using CCRP. The potential for farm/exploit, especially in Sim was insane

So then you know you cant instanteously move out the way of a hypersonic missiles fired at clsoe range, especially if you never even saw it fired in the first place.

this is about SL earned no? because thats what i keep hearing about it destabilizing economy, and the ah60 can do the same thing with taking off spamming and landing and doing it again in 30 seconds, with also the benefit of being cancer against actual players, and both are non premiums so you wouldn’t even earn as much money with su34 than with some top tier premium plane

A missile with 741 m/s of Δv, “hypersonic”…right…

edit - or rather 232 m/s of booster Δv, before the sustainer largely maintains that.

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Ah your worried about… farming? Are you on Gaijins side or the players? If we are worried about that, better nerf all the F-111s while we are at it right? Zombie bombers are super spammed in USA and UK now.

Ah-60 is a helicopter, which is easily outranged by any top tier SPAA. Only advantage is that it can pop up, fire and hide again. the Spikes though are really tempromental and often just go for any IR sig they see near the target like a burning wreck. Also often take more like 2 per target to kill.

AH-60s are easily killed by any CAS or CAP.

Su-34 can take off in sim for example, climb, fire, and land again. Rinse and repeat and you can earn infinite SL/RPs without any risk or effort. I think there was even a tactic being used on the Dev server where they were spawning in, firing and then J-ing out, the missiles would hit whilst they werent even in the match and they would still get rewarded for it.

That is still double the speed that something like the AGM-65 generally glides into the target at and due to the sustainer, can track moving targets with far greater effeciency

So, not hypersonic then

personal opinion here but i play top tier ground pretty regularly with different nations and nothing comes close to the cancer that is heli fire and forget, unless you have some spaa that can shoot through terrain that i havent heard about

Gaijin has a track record of nerfing all.

Grom 1 kills bases with ease, then all bases reward less at all BRs for all aircraft.

They’ve done that many times before.

Not as easily killed as a KA-50 which has to maintain its exposer.

FNF is on many vehicles now. It’s actually less often we see vehicles without it now

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They nerf USSR regularly because of “player opinions”

Does the Lancaster make less rewards about? It kills bases with ease.

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I have an easier time dealing with something like the AH-60 or Tiger than I do something like the Su-25SM3. A Stormer or ADATS can keep the helis head down and kill them if they make a mistake. You cant even fire back at an Su-25SM3, all you can do is run and hide.

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Bombing reward modifiers are set individually by weapon type, and new weapon tags can always be added.

you cant fire back at neither because the time for a heli to lock onto you shoot missile and dip is shorter than it would take your missile to travel 4-5km to closest base, except su25 can engange 4 targets and then have a lengthy rearm on airfield while helis can do it to 8 or 16 players and have a 10 second reload, which is what makes it so op, its also like 30% less SP

Even KA-50 has an easier time than most. AH-64Ds on the US and UK tree only have hellfire, which are slower than Vikhrs and have less range. Also, KA-50/52s dont have to deal with Pantsirs all that often

The Lancaster rarely even sees a base (at least in ARB) because it has basically no turret coverage, the weakest turrets of the BR and is very slow. Even if you make it to the bases. Someone has usually gotten their first and killed them all. Thats what happened hte last time I tried playing it.

2 matches, killed before dropping one bomb. 3rd match. I got to the point to drop bombs, but all bases were killed by other strike aircraft and faster bombers.

So. No. But its totally irrelevant.

It isn’t? Then it isn’t for Su-34 I guess

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