Soft locks will show the target in the HUD which means you don’t have to rely purely on visually acquiring the target. TWS also provides an indication for speed and direction.
Also targets have to populate on the radar in order for them to be hard locked for R-27ER unless you are purely reliant on the HMD and only acquiring targets visually.
The only semi-effective radar mode that the Su-27 has is PD HDN and it’s still very slow to complete it’s scan pattern and give consistent update on radar contacts.
Being able to widen and narrow the search pattern is less functionality?
I can use wide scan mode to have 120 degree of situational awareness in the same time frame that it takes Su-27 to have half of that. Or I can use narrow scan mode to have much more frequent position updates from it and also reduce the number of subsequent enemy RWRs that I am pinging.
HMD does not assist in the detection of targets. You still have to visually acquire them. Having multiple ACM modes is helpful for acquiring close range targets that you know their general location but cannot see.
I.E tall scan mode is pretty good following a merge when maps are dark and enemy target is a small plane against a dark background.
Being able to tell the location and type of aircraft that is pinging you goes beyond just a defensive advantage. Also the Aim-9M is a pretty strong offensive advantage in Air SB.
It wasn’t even very dominant when it was Russia’s highest tiered aircraft in SB. It was still getting destroyed by F-16C without Aim-120, F-15A, Gripen, and Mirage 2000.
The only thing that has changed since then is the radar has gotten worse (double scan), the Gripen flight model has been nerfed (it still wins against everything but can’t just pull full stick back and do it automatically) and multi-pathing was reduced to 60m.
And the Su-27 does just that, with refresh times doing very little to aid. As I’ve been saying multiple times now, you have IRST for a passive track that shows exactly where the enemy is, and they won’t be given any information as to how far away you are nor what kind of aircraft you are… Or even your direction and height.
Ah yes, speed a direction… Two things the F-15A isn’t given by its radar while the Su-27 is.
Is there any reason why they wouldn’t? You don’t need to wait for multiple refreshes on TWS to be able to lock an enemy… You simply acquire and lock.
It’s quite literally TWS but worse.
Not having TWS nor an HMD is less functionality, as well as having it displayed in a worse method.
Neither does ACM, unless you’re simply brute-forcing your way through the map at 19km increments with boresight on.
Do you want to know what else is great for acquiring close-range targets when you know their general location and can’t see them?
IRST!
Also doesn’t give the enemy a hard tone when you lock them… As said before.
Tall scan mode is effective for locking somebody in your control zone, not attempting to find some mystically hidden enemy on a somewhat hard backdrop.
True, though that mostly plays into its defensive capabilities still. It would be quite easy to turn that into an attack, though nowhere near as much as an IRT indication.
I was under the impression that the Ja-37 that was downtiered has Aim-9L and PD radar. I might be wrong on this then.
It has strong flight model for dogfight and very cold engines. It is a plane you have to run away from.
My experience has been that there are more populated lobbies that are France vs USSR than USA vs France.
Well then the majority of the sim community has skill issues considering I was able to get over 300 player kills in the A-10C since it was released. This includes sim content creators who are working on a squad.
All of the planes that you are mentioning are basically some of the worst for their brackets or just farmer-mobiles.
None of the Tornados in-game have a good matchup against anything if the player on the opposite end has half of a brain.
It’s because the other planes they have are just as under tiered or they are over tiered.
The PD Phantoms could all move down. The agile eagle Phantoms are under tiered. The F8U is severely under tiered.
Tornado F.3 could be 11.7 in the current matchmaker and it wouldn’t change much. It’s an absolutely garbage plane when if it has to fight 12.3 Mirages and 12.3 F-14s.
Soviets are expected to make up the majority of the opposite side of the matchmaker. USA being handheld by BR system means I cannot find games to play.
Su-27 should be moved down to 13.0. So should the Tornado and the F4F ICE.
JA37D at 12.0 has the 9ls, the C has Aim-9Ps. I made a mistake with the PD, it does and its better than the FGR2s. Though the Skyflash DFs… Arent that great on PD, or at least the PDV on the FGR2
That is probably because US players joining the lobbies with the french (I know I do as Britain) specifically because Mirage F1 is pretty much the only hard-counter to the MLD and fighting both, especially in something weak. Is not fun.
I steam roll the Mig-23MLDs in it and even quite happily fight the Mirage 2Ks (you out stick them in the BVR and then outrun them afterwards, just dont try to turn fight them) and even quite happily wiped out a F-14A (you have better SARH, Better RWR and Better radar) and that is all before the new FM.
The Problem at flying it at 12.7 is that the Mig-29 and F-16 are equal or faster than you, can match you in the BVR if you arent careful (R-27ER is WAY better than Skyflash STs) and you cant fight them in the WVR at all, even with the new FM.
F3 is an exceptionally good aircraft these days, Just needs BOL fixed or Phimat. Pretty much its only weakness these days is having essentially non-funcitonal CMs. Main reason why I havent touched the F3 Late yet to spade it. Just a shame there is no 12.3 bracket so it only has 1/4 its playable as it stands no chance vs the 12.7s it faces.