Strv103c buff

This is simply not true.

Insanity

  • ad hominem + you can’t really say something like this when you post such wrong claims about strv
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It used to
Even on the br it is now it will eat darts like they are made out of cheese.

103a sees wwii and early post wwii tanks all the time and it can lol pen every single one of them with minimal danger to itself …its engine will absorb 100’s of shots and strangely enough it won’t even catch fire.Only things it has to fear are planes

I dismiss it because it is garbage ,showing weak points where there are none in the game

No, that’s an unfair comparison. The 103C isn’t going to be doing as well in CQC as a turreted tank like the T-62 (which does need a buff) or the 104. The Strv 103C is a turretless tank destroyer that purely shines when used in a hull-down position at long distances.

Those spots are not very common and it makes the vehicle mostly useless on many maps. It also makes them predictable.

You do not need to identify weaknesses on this vehicle in 9.0 matchmaker. 8.0-8.3 DM23 slingers already have the firepower to shrug off any threat it poses even at range. Its purely a defensive sniper.

So? It won’t see them at 8.7.

They don’t. I can say that with confidence because I actively play 8.7. You rarely see them and when I do, I just ammo-rack them instantly. They’re sitting ducks.

If you can’t kill one on the ground, you can also just bomb them. They struggle to reposition comfortably.

I have never had trouble with 103 players until I’m using an APHE slinger or they’re really far away and I’m in the open. That’s the only threat they pose.

Yet the shell itself can still do it regardless of what you say right now. DM23 rips through far more armored opponents.

The small profile of the 103C has disadvantages as well. For one, getting LOS in sniping positions can be hard due to how your aiming works. You can’t use many positions because you aim with your suspension and are very short. The Merkava also has the benefit of large crew space. The Strv-103C is compact and any side shot is a guaranteed death sentence unless you’re helped by a teammate.

Merkava also has big profile bad mobility and longer reload and its 9.7 not 9.0

Ofc there is some cons to small profile but the pros are much better

Asserting that the armour of the Strv 103C is bad at the BR is quite a reminder of how biased you are. Many tanks don’t have DM23 or equivalent shells at 9.0, and DM23 is not a “lolpen” of the 103C by any means. (Elevating the camera with “consider camera vertical angle” on, I paint all tanks green).

That’s a matter of opinion and playstyle. Being shorter and aiming with your suspension makes hillpeaking nearly impossible. You’re also not that small, comparatively. It shares a similar height profile to the T-62.

T series also has small profile
the fact that its harder to detect u is massive and u have great mobility to get to annoying spots too

It is most definitely not. Soviets designed their tanks to be low profile for good reason. And this transfers over to War Thunder gameplay.

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No, it’s not “bad”, it’s just not as insane as you claim. It won’t stop shells any more than other decently armored tanks at its BR will. Anybody with the know how is going to shred any vehicle at that BR.

Magach 5, M48A2 G A2, Sho’t Kal Gimel, Magach 6B, Magach 6R, Magach Hydra, ZTZ59D1, Olifant Mk.1, and Strv-104 all have DM23 between 8.0 and 8.7.

At 9.0, this list grows and adds Magach 6M, the Strv-103C itself, TAM, Leopard A1A1 (which should not be 9.0 in this current balance), ZTZ88A, ZTZ88B, WMA301, and the OF-40.

Note that this list ONLY contains DM23.

Vehicles within 8.0 to 9.0 with a dart greater than DM23 include the AMX-30B, AMX-30B Brenus, T-55M, PTL02, PTZ89, T-69 II G, Vickers Mk.11, Cheiftain Mk.10, T-62M-1, Object 120, and M60A3 TTS.

This list does not include any tanks above 9.0 with a limit of 10.0, which would make this list grow even further.

It is not uncommon for a dart round to frontally rip through the 103C’s UFP. You’re surviving based on if the enemy is using a stock vehicle or not at that BR.

The 103C has a horsepower-to-weight ratio of 18.4, which isn’t going to beat a Leopard or AMX-30. It’s good, but not the best.

It is shorter, but not by much. It’s a cupola-level height difference.

It’s time we stop fearmongering a tank that’s extremely conditional and not common.

The primary buff it needs is the redundant systems actually being modeled so it can function as an MBT. Y’know, as it was designed to. It would be significantly more effective if you weren’t doomed the moment someone decides to shoot anywhere on the front.

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Thank god someone knows it’s not some super armored MBT for once.

It is my favourite tank and I’ve given up hope of ever seeing it modeled accurately in this game. All they need to do to make it more functional is realise the drive functionality was split over several systems to account for the fact that a penetrating round would disable it if they weren’t.

Most rounds penetrate the front if people aren’t aiming at the most angled spot they can find. If they fixed the modeling issues it would be very competitive.

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The 103s were always super situational. You can’t go brawling with them, you have to just sit back and snipe. It’s something they’re very good at, due to a laser rangefinder and a 4 second autoloader, but they are far from invincible.

The low tier ones will bounce APDS and APHE (barring very specific shots), but HEAT and ATGMs eat them alive. You won’t reliably pen through to the crew compartment with these, but you will completely disable it, which means completely removing any ability for it to aim. All it takes to neutralize a 103 is to load HEAT, derp a round anywhere into it’s frontal profile, drive a meter to the left or right, then keep setting him on fire over and over again until he dies.

The 103C has the HEAT screen, so it’s not as vulnerable to these rounds (At least, until it gets blasted away). It does have a massive weakness of it’s own though, APFSDS. These rounds will lolpen it even easier than HEAT, while also being able to break into the crew compartment, and are much easier to land at distance due to the high velocity and LRF. Frankly, it’s effectively unarmored in anything but a full downtier. The only advantage is has is a 4 second autoloader combined with a good dart, and I have to specify good dart because the JakPz is also at that BR with a 4 second APFSDS despenser (And high quality thermals).

JakPz is 8.7. Strv 103 is 9.0
JakPz has a better dart. (337mm:10m 306mm:2000m [strv 103] vs 346mm:10m 306mm:2000m [JakPz], negligible but still better)
JakPz has thermals. The Strv 103 most definitely does not.

The only advantages the 103C has (assuming JakPz in the german tree is more or less equivalent to the SK 105 in the French tree) is traverse speed and larger ready rack, possibly the use at 1 crew too, but I find that rarely matters. Though Strv 103 is significantly easier to disable in my experience.

They just have to decompress the brs. My issue isnt that it no longer gets 7.7 downtiers. What i hate is that you face t72 almost every game. Not to mention all the atgm carrriers.

You can go through T72s pretty comfortably. The primary fault of the thing is how poorly the survivability is modeled. Most losses come down to not being able to retreat to repair whilst the engine block just gets repeatedly ignited.

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Being able to pen doesnt make it a good choice against said tank.

STRV103C is perfect for it BR… it still not easy to penetrate. A 4.0 reload rate is pretty insane for it BR already