Adding some minor vertical deflection element from these armour elements could resolve it relatively easily. It would also not introduce much computational intensity. That aside, it would also be nice if they fixed the Jerry cans working to stop heat charges.
Don’t have too many games with it, but HEATFS goes right through it 90% of the time, making it a bit infuriating to play in my experience. Couple this with limited capacity to react because apparently Oceania isn’t considered a worthwhile customer and thus does not receive even basic server infrastructure, can definitely see where the person is coming from. Even just the fact that HEAT charges that miss any integral components of the tank will just set it on fire repeatedly.
yeah, that looks very painful. its much better nowdays, but it can still be better. did you see the bug report link i edited in just now in my previous comment? i believe thats a good idea and could fix it Community Bug Reporting System
Hard to report a known function that I personally have found little in the way of documentation for other than just “It’s there because it works”. Even if we did, it’s Swedish mid tier so it would get the “Functioning as intended” response. Just like chally 2’s side armour.
you can see in this video https://youtu.be/No0nQXmXTSg?si=x-F8YXry5vysoLeR at 7:40 the suspension of strv103c being raised, maybe i can find something more about the information how many centimeters of difference it gives to the height
but i do have these pictures so you can try to see visually
Ive done ammo, reports are a few months old
It affected all kinetic rounds for the 105mm except m/80
the raising and lowering i have some stuff from the RAC trials but i wasnt sure if i was being daft at the time
ive made plenty of hull aim reports, namely that it takes too long to recentre and that it doesnt actually recentre
theres other minor things such as the smoke grenades exploding too close
Note the section covering m90S, which delivers drastically higher values for penetration. Although it was approved and designed for 103, its deployment at scale was halted due to the introduction of Leopard. Personally, I recommend that this ammo become one of the alternatives.
Uhm… that is an AI generated text with VERY random sources and i think only like 5% of the sources are actually usable (like 25% of them are this very forum…).
It does actually. Source evaluation is very important and there are VERY VERY few primary or even secondary sources the AI has used for this. A was majority is just forum posts with people claiming things with no proof to back it up and the AI has taken it as truth.
Not only that but Gaijin has their own requirements for sources:
Then, I suppose the reason for not adding the m90S is to limit the Strv 103C. The combination of its rate of fire, higher penetration, and relatively high survivability would make it too strong an opponent, especially for Russian players.