I don’t play with speed of sound on so I hear them just fine usually, though the stinger has such an artificially low G limit, it’s pointless to try and shoot one frontally as it just misses sometimes even without the target manuvering
mate, you downplaying how huge improvement of locking with photo contrast. they lock by the size of the object.
Optical Lock by Zenturion7
if this still the same and don’t really have huge changes to the live server, this is massive improvement for strela, since the limit is now the missile range, not the lock
You have shown Tan-Sam1c where his rockets are 2 times better than Strela.
it was a showcase for photo contrast lock and since it was a new updates they use the new and upcoming SAM, why you always poking some hole man.
wtf? tan-sam1c has better rockets with better all-aspect lock range what with what goes further lock on range with PC.
Strela, not so good so this video is redundant.
Show a comparison with strela.
With the rest, don’t derail the topic.
This topic is about passive detection and not PC
I don’t know if anybody mentioned this yet, but (apart from the obvious buff that is optical tracking) locking helis will be easier only when they are quite elevated. If they are close to the ground, which most helis with sensible pilots will, they will have a reduced lock range and easier to decoy.
Though optical tracking ignores flares lol (you need to fly really low to decoy them)
I am guessing that the Strela-10M will eventually go up to 9.7 or even 10.0. It will be nice to have the Strela-1 to bridge that gap (at like 8.7 - 9.0)
But back to the topic of the passive detection system on the Strela-10, there is a prototype, which is basically a Strela-10 but with an IRST on top of the launcher (wish I wrote down the name, can’t find it now), that can be added if implementing the 9S16 is problematic.
Did you know that the optical contrast is using a different system to lock? The stat card performance is the IR, so it has nothing to do with how photo contrast work.
And I do agree you guys are off topic a little bit, and I am here just to give you a more information. But it seems you just nitpicky at this point, with that being said i’m done trying to help your misconception.
that would be nice
" 9A34A TELAR which is equipped with an Azovsky L-136 MAK-F infrared search and track (IRST) system"
maybe u ment this?
If it had it historically, I don’t see a problem with it. If the Strela-10M2 will be overpowered on a given BR, it will grow in the BR. Even so, I think that if Strela-10 will work as it did on the dev servers, BR will definitely grow.
Add rwr and increase br to 9.7 lmao
So whether there will be an increase in BR does not depend on anything other than statistics, so it is not our job. Our job is to draw attention to the missing historical features of the given vehicles, as for example, missing passive detection of the Strela-10M2.
how do you want to code that to fit the game.
Im not a dev. But for now a copy paste rwr from planes would be ok as a placeholder
Yeah this could work.
I think it’s be unique, I’m for it
Topic has been moved out of DEV Server section and into Macnivery of War → Ground Vehicle
This would be awesome.
Do we even have the relevant radars modeled? A significant number of Strike airframes only have their radar modeled in the X-Ray view let alone those with A2G modes functional, within the BR range of the -10M2.
Sure it would be nice to have, but the other half of the mechanic(s) would be cool too.