Stop killing the map!

Recent rework of the Eastern Europe map had kill the map, northern spawn point for both side had become the spawn camper killzone, someone can just get into the hideout near the spawn just in 1 minute after the game begin. Furthermore, the caps in the close to each other which making the battle become too intense which is favour those vehicle with heavy armour or short reload rate.

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Yep, it’s just a race to who can spawn camp first now.

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As a counterpoint, the map got larger because there is more reason to use the other side of the map. I do agree that the points are too close together, but that doesn’t mean it favours heavy armour.

Personally, I’d move the spawns on the north side of the river farther back, and the caps slightly farther apart.

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