We are here again with another update, and there many old game conventions that remain, and the result is vehicles being painfully difficult to stock grind until a key mod has been unlocked.
So it is time for some changes
Aircraft:
The big one:
Stock Chaff for Rank VIII and IX aircraft - I dont think this really needs much explanation. Rank VII aircraft could be included as well, but I think this is the minimum. Stock grinding a new top tier aircraft is basically impossible without chaff due to the common use of Fox-3 Air-to-Air missiles. Id almost go as far as to say that Chaff is more important than Flares, and yet, at top tier you have none.
So instead of the mod unlocking the chaff, you should instead start with a 50/50 split of flares and chaff and the mod simply unlocks the ability to configure it. The mod could also allow size configuration as well
- Yes
- No
But other quite important changes:
Stock SARH for Rank VII - Currently aircraft at Rank VIII get SARH stock, but aircraft at rank VII do not, despite being the same, or virtually the same BR in a lot of instances. For example Phantoms at 12.0 start with 2x weak rear-aspect IR missiles stock. This is kinda insane and should be changed to include 2x of the weaker SARH missile at least, which would benefit these aircraft greatly
- Yes
- No
Stock Ground attack weapons for Rank VI and VII aircraft - Whilst common at higher BRs, many aircraft at and around these ranks start with nothing, despite being kinda useless in Air-to-Air combat. Such as the Jaguar GR1. I dont think it would be unreasonable to give these aircraft a limited number of bombs stock.
- Yes
- No
Consistant IRCCM stock - Smaller one, but there needs to be better consistancy for aircraft that do and do not get IRCCM stock, it can feel entirely random, and this is especially noticable for aircraft that are at their current BR, solely because of IRCCM. I really notable example of this is the Tornado IDS SLE has IRCCM stock, the Tornado GR4, does not. Same BR, basically the same aircraft, but different standards.
- Yes
- No
Naval:
Naval isnt too bad overall, but there are a few changes to be made, especially at top tier
AP rounds stock for VII Battleships, but probably Rank VI too - Lower BR ships, even dreadnoughts at Rank V can farm kills on smaller targets using HE, it sucks, but is managable. But at top tier, firing HE at another battleship just doesnt do much, and so stock grinding is exceedingly slow until you get AP rounds unlocked. There is no justification for HE to be the stock round.
- Yes
- No
Ammo Wetting moved from Tier 4 to Tier 3 - This mod does a massive amount in terms of survivability, maybe even too much, so it being locked to Tier-4 is very annoying, and probably should be moved down to Tier-3 where it would be more accessible.
- Yes
- No
Ground:
LRF moved from Tier 4 to Tier 2 for all MBTs - LRF makes a massive difference in how you can compete at top tier, or really, any tier where LRF is common, the difference it makes is massive, almost greater than having better shells, and yet is locked to Tier 4, making the stock grind process very difficult at higher BRs
some MBTs have it at Tier 2, others Tier 3 and some Tier 4. It needs to be consistant
- Yes
- No