I still think you can pad the stat of K/D just straight out the gate. From picking and choosing what battles you even spawn on, or by only spawning it when it’s ‘camped’ in spawn using the spawn protection to boost your ratio.
The idea that people will likely pick and choose if they are that precious about that stat, rather than playing the game as a game.
Local host has the chat/mission log, so you could have something take usernames from that and that would be allowed. But that would only register names when someone types or does/takes critical damage or kills something.
Well if it’s a legitimate hook, then the anti-cheat shouldn’t get angry at it?
That does still leave the question if we should have a mod like that, re: potential community toxicity issues (and we all know how the WT community is / can be…)
This is exactly what the problem with that was in WoT. People would throw the game intentionally because they didn’t like their team, ruining the experience for everyone else. And it’s also why I stopped playing WoT in the first place.
It’s already hard enough to play this game normally with how much Gaijin discourages teamwork, and other reasons, the last thing it needs is more people throwing on purpose.
That is true as long as you only want overall kd, but OPs suggestion was using the skill rating from Statshark, which is a way better way of gaging someone’s skill than pure kd
But it should be possible to make a overlay like the OP suggested, with a few compromises
Again, local host is entirely fine to use. Id encourage you to read the official things on it. There is one exception in SIM but asside from that its entirely fine to use, and is literally undetectable by the anti-cheat.