bro, there are 2 separate statcards in game for every vechicle
I also agree that the “pcs” do not feel or look good, maybe better to return to the old marker, and put it before ammo count to make some room for long names.
For example current dev server text:
“2pcs 30mm DEFA 554 cannon - Ammo: 250”
could be:
“30mm DEFA 554 cannon - x2 - Ammo: 250”
or even
“30mm DEFA 554 cannon - 2pcs - Ammo: 250”
would be better in my opinion
It might even be better to just not have the scrolling name either, just make long names display the portion that fits in the space given, since the full name can also be seen by hovering the name anyway.
In general the new stat cards make it way to complicated and harder to understand than the current ones without doing anything better
I am largely restating things here, but I just wanted to make sure this gets more attention and hopefully some changes are made.
Negatives
The cutting off and scrolling of weapon names is very bad for readability, as it makes it harder to parse what weapons a vehicle actually has. This needs to be resolved by changing the column widths and reducing the space between the “pcs” and the weapon name.
Some of the word choice and syntax (e.g. “pcs”, “Projectile proof”, “go to viewing”, “Ammo 120 mm”) are very strange. The use of “2 pcs” instead of the simpler “x2” is visually more cluttered, and “Ammo 120 mm” is just an atypical way to indicate that information. “go to viewing” I assume is just a translation error, while the ‘protection’ types are a bunch of nonsense – “Without armor” and “Bullet proof” and “Projectile proof” are strange and arbitrary terms, I don’t think it’s an adequate substitute for the current system of listing the ‘overall’ plate thicknesses.
There seems to be some bugs with the display of ammo for rocket and missile launchers on tanks as well, but these are not strictly downsides and will hopefully be corrected.
Positives
Adding more information and interactions is always welcome, allowing items to be hovered for more information is excellent.
Other notes
I do think it would be nice if the developers could split more names of things into “short” and “long” versions, specifically with weapon names and ammunition. If weapon names were shortened further, they may be able to fit more comfortably in the current format, with a longer name appearing when hovered.
Sample of what a "short" and "long" ammo name would look like

I think its from an earlier update but I also really dislike it when they put things the wrong way round
- 120mm - Calibre
- 4.31kg - Mass
Spoiler
did they hire Yoda to write the statcards?
‘0.03 seconds, the fuze delay is’
The fact you cant tell how much armor a vehicle now has at a quick glance by looking at the stat card is ridiculous
https://community.gaijin.net/issues/p/warthunder/i/u774kgz2TIr1
https://community.gaijin.net/issues/p/warthunder/i/j94lS4uaWrVl
https://community.gaijin.net/issues/p/warthunder/i/v0n2iHCIfryy
https://community.gaijin.net/issues/p/warthunder/i/m0JveFNzwwKA
https://community.gaijin.net/issues/p/warthunder/i/pvjfjbR6SFYu
https://community.gaijin.net/issues/p/warthunder/i/ZHv0VOyZHVeq
https://community.gaijin.net/issues/p/warthunder/i/A55P1mMZ4o5M
https://community.gaijin.net/issues/p/warthunder/i/GaeLduXqTUnD
https://community.gaijin.net/issues/p/warthunder/i/Q9x0RRZ3Fujr
https://community.gaijin.net/issues/p/warthunder/i/9q2TKJY80COD
Also, there’s a bunch of bugs with the display of certain parts of the stat cards.