No flying turret? by the way he survided 2 such shots
On the next one a UFO lift me at 100m and my shot somehow hit him from above
No flying turret? by the way he survided 2 such shots
On the next one a UFO lift me at 100m and my shot somehow hit him from above
Ahhh even if I know this convertation is futile I coulnt’t resist
We all know the dreadfull ZSU-57-2
Even thought my crew is sitting in ammo it pass clean through 2 ammo racks
Battle replay hit camera… hit with no damage at all …
Post battle hit simulation analysis …cannon bridge damaged and gunner , commander dead…
same thing again …ricochet in battle replay
Driver and machine gunner dead at replay shot simulation…
its not a hangar armor analysis hit simulation , its the battle replay hit simulation
I don’t know what to tell you but it could not pen , even if the battle replay hit telling so. Especially when you hitting the thickest part of a tank turret
Bro gijined, As a Kv-1 Bait master, he reversed making your shell to hit the part of the Vision port that isn’t angled angaist the armor making unpenable to you
and again …hit with no damage on battle replay ( he had already 3 fatalities, only gunner and driver alive )
I should have killed driver and gunner too according to replay shot simulation
According to replay hit simulation i should have penned him
This is wrong , the replay showing you pixel penning. You really trust the replay hit when it showing you stuff like this. The thing is clearly bug , also how about you play USSR to see for yourself instead of le russian biased this russian biased that. Tf pixel penning and bro still believe it like normal
Just noticed it…you are again wrong on your hangar simulation. You have chosen the Turan I ( 2,3 br) but i shot him with the Turan III (4,0 br)…and the result is similar to the battle hit replay simulation .
We do play
I think he has a fair amount of battles with ussr and besides kw40L48 shoot pen if I coped his data correctly.
@TROOPER7 it would be better if you can post those as a short video as I did above with the LEO UFO hit
T-34 1941 shot it 2 times …nothing
First shot non penetration
Replay hit analysis ( driver, gunner, loader dead)
Secomd shot non penetration again
Replay hit analysis ( driver, gunner, loader, machine gunner dead)
Hit… no fatalities
Replay hit analysis ( all crew dead )
Hit …no fatalities again
Replay hit analysis ( all crew dead )
I still don’t get the “stalinium”…i am pretty sure you could do the same kind of replays with tanks on every nation…particularly the “strong” ones…Tiger, Panther, T26s, some M4s, Centurion…there are tanks that survive odd hits on every nation…including KVs and T34s of course.
And surely bugs (in the form of odd kills/survivals) on EVERY MATCH…even on vulnerable tanks. I recall that german open tops or brit/italian light vehicles used to be very hard to kill some months back…
I play most nations…i see no particular advantage in survivability on russian vehicles…and so the data usually shows…
Since the major update that gaijin started the replay hit analysis i am checking almost all the odd hits i have when i play tanks . At this time i am playing italy br 4.0 and so far beside the odd hits that concern russian tanks that i have posted here , i had only 2-3 that concerned other nations (i remember a panzer iv and an m-10 for sure ).
As i said many times again it happens to other nation tanks too but not with such frequency as with russian. To prove my point or the opposite we need official data that i dont think that can be provided . Even if I start posting odd shots of all nations here but still the russian tanks incidents are much more frequent im not going to convince someone that doesnt want to be convienced.
It damaged the fule tank, it ate all of the rest of the round…