Stalinium armor?

its not a hangar armor analysis hit simulation , its the battle replay hit simulation

I don’t know what to tell you but it could not pen , even if the battle replay hit telling so. Especially when you hitting the thickest part of a tank turret

Bro gijined, As a Kv-1 Bait master, he reversed making your shell to hit the part of the Vision port that isn’t angled angaist the armor making unpenable to you

and again …hit with no damage on battle replay ( he had already 3 fatalities, only gunner and driver alive )





I should have killed driver and gunner too according to replay shot simulation







According to replay hit simulation i should have penned him

Laughing To Tears

This is wrong , the replay showing you pixel penning. You really trust the replay hit when it showing you stuff like this. The thing is clearly bug , also how about you play USSR to see for yourself instead of le russian biased this russian biased that. Tf pixel penning and bro still believe it like normal

Just noticed it…you are again wrong on your hangar simulation. You have chosen the Turan I ( 2,3 br) but i shot him with the Turan III (4,0 br)…and the result is similar to the battle hit replay simulation .



We do play

I think he has a fair amount of battles with ussr and besides kw40L48 shoot pen if I coped his data correctly.

@TROOPER7 it would be better if you can post those as a short video as I did above with the LEO UFO hit

T-34 1941 shot it 2 times …nothing
First shot non penetration









Replay hit analysis ( driver, gunner, loader dead)




Secomd shot non penetration again









Replay hit analysis ( driver, gunner, loader, machine gunner dead)





Hit… no fatalities











Replay hit analysis ( all crew dead )




Hit …no fatalities again








Replay hit analysis ( all crew dead )




I still don’t get the “stalinium”…i am pretty sure you could do the same kind of replays with tanks on every nation…particularly the “strong” ones…Tiger, Panther, T26s, some M4s, Centurion…there are tanks that survive odd hits on every nation…including KVs and T34s of course.

And surely bugs (in the form of odd kills/survivals) on EVERY MATCH…even on vulnerable tanks. I recall that german open tops or brit/italian light vehicles used to be very hard to kill some months back…

I play most nations…i see no particular advantage in survivability on russian vehicles…and so the data usually shows…

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Since the major update that gaijin started the replay hit analysis i am checking almost all the odd hits i have when i play tanks . At this time i am playing italy br 4.0 and so far beside the odd hits that concern russian tanks that i have posted here , i had only 2-3 that concerned other nations (i remember a panzer iv and an m-10 for sure ).
As i said many times again it happens to other nation tanks too but not with such frequency as with russian. To prove my point or the opposite we need official data that i dont think that can be provided . Even if I start posting odd shots of all nations here but still the russian tanks incidents are much more frequent im not going to convince someone that doesnt want to be convienced.

image
It damaged the fule tank, it ate all of the rest of the round…

He buying into the myth of Russian tank getting some kind of magical armor. He only see it on russian tank , when the armor being inconsistent happen across all nation.


Also you might want to switch to Russia to try it out. Bro spend well over a year to talk about “Russian biased”. When the armor thing happen across all nation. Peak funny

In your video we see that what happened in battle agrees with what the replay hit analysis shows afterwards , a very lucky moment for the freccia indeed but in my cases the replays do not agree with what happened in battle there is a huge difference dont you think?

Just wrote it in my previous reply for multiple times…

Yeah I definitely find ingame* vs Armor pen view* in the Hanger* is not the same, I’ve found that’s because the tank ingame* is not on level ground, and the tank in the hanger* is, the game replay/Armor Pen view* for hits doesn’t account for the other tanks angle on terrain just Impact angle wich is close but not 100% to Live game shots