Spot should be removed from top tier ARB

Maybe, never really had much of an issue telling the difference between a bot and a player in SB. Its usually quite obvious.

But I think the better long term solution is just to overhaul the PvE side of ARB anyway, the current PvE is just a mess

I am worried that this idea may be our first step toward mutating Air RB into inferior Air SB

However, we do need to rework the spot system.

If we have some fine refinement on ideas, that might be great.

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Making it so it is more consistent, but gives much less information would be a good place to start. I’d propose no distance markers until you are about 3km away, and no ID marker until you are about 1-2kms away.

I don’t think the full removal would be entirely good, but I do want a rework.

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Tbh, that is what ARB should be. Not AAB+ but ASB-

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I would say yes only if they actually worked out the rendering of aircraft properly. Unless the aircraft is within a few km then they appear as either a black dot made up of 4 pixels or just not being rendered at all.

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This is very true too.

But it might actually get them to do it. Currently they dont seem to care because it doesnt affect ARB

Balancing ARB as a gamemode between AAB and ASB is quite hard.

If we push realistic features too consistently, there is a risk of being a copycat of ASB.

In meanwhile, if we don’t cut flaws of the current ARB which sounds like a legacy of AAB (such as TDM-Ish atmosphere as an example)
ARB remain the same awful as now.

Sooo, I am a bit worried about dealing with markers.
I think we need to be gentle about this one.

Man, this tightroping makes me have a serious headache! :(

Maybe because I cannot trust Gaijin which always screws things up and makes everything into rubbish.

The intent of this idea sounds great. Really. We really need a rework of the spotting system.

maybe.

I think friendly markers but not enemy markers is a good compromise between AAB and ASB (like for example we have in GRB and NRB)

(GRB is a good mention here. GAB, everyone has markers, GRB only friendlies, GSB no one has markers)

Third person not first person from the cockpit

Realistic controls not full controls

I think that is a reasonable compromise between AAB and ASB

But what is needed, is a 2-4 week trial event which is just ARB but with GRB style markers. Every BR, no limits. And let people test it.

Maybe it works at some BRs, maybe it doesnt work at others, impossible to know.

3 Likes

Totally agree about this.

We need to test something before it gets implemented.
And it needs to be tested long enough.

I don’t want to see the ‘World of Warplanes 2.0’ or ‘Multipath radius nerf’ case anymore :/

When we need to change things drastically, I really think we should have been informed enough to know ‘seeing that coming’.
And having long radius tests.

If Gaijin made their change in their typical way (announcing in devblog/stream, testing short duration, listening to none of the complaints and pressing the change)
There will be a big backfire in every change, and that backfire… will always be heading to ASB players. Because Gaijin wants them to be the culprit instead of themselves. :|

Doomposting: Gaijin might be removing markers from every BR just like how they did to Airfields and bombers.

Hopes they don’t make the same mistake this time.

For me personally top tier is the only place where it makes logical sense to have. I see those orders as a way of temporarily calling in an AWACS with datalink to help you find the enemy. Though it should honestly be a mechanic in game somehow and not based on orders in that way, but for now i don’t mind them in top tier at least as it can logically be explained in some way.

3 Likes

I would love the removal of the massive names that just give away where you are. Considering its ARB, i think it should be the same as GRB with no names over the enemies. As with top tier, as the majority of top nations aircraft would have access to datalink etc, i wouldnt mind it being the icon that the ai have atm just a small diamond that isnt totally noticable.

Since it would be new player unfriendly though and might impact their precious top tier aircraft premium sales idk if they would ever actually introduce a change like this but would be nice.

But GRB already has markerless air so it’d be making the ARB into line with the GRB playmode. Not “inferior Air SB”
Either add markers to GRB or remove them from ARB to make the “RB” playmode the same across the board.

I enjoy GRB air way more than ARB air because of the lack of missile markers and lack of air markers.

What does “realistic battles” even mean?
Name markers above every plane and markers for every missile
No name markers above planes and no markers for missiles

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I think you should’ve read other comments.

We had markers in ARB for YEARS. Right?

Whole removal of enemy markers of ARB in a single day will cause clustetfuck. Right…?

I don’t oppose removing the marker.
We just need some time to get used to it.

1- LOT shorter spotting range than the current, in the top ranks first. With testing events.

2- removing markers from top ranks only.

3- If the majority of players like it, then we may be able to discuss the whole removal of enemy markers in lower ranks.

In the worst-case scenario, in which Gaijin suddenly removes markers with no announcement next week

I’m probably going to quit WT and go back to Tarkov.

The problem of ‘realistic’ is
We are all forced to walk a tightrope between AB and SB.

Of course, there are no markers on missiles or planes in real-life.

But we also need to think about each step we walk into the sim, we will also face backdraft from opposers who loves current system.

Don’t get me wrong
I also know markers in the top ranks are silly
But we should take time to remove it slowly.

I think this, while probably the best way to introduce a change for newer players, is backwards in terms of mechanics. At top tier almost all planes would have some sort of datalink that shares radar spotted targets with other planes. Any plane with a HMD also gets the targets highlighted in the HMD.

I honestly think this should be an actual mechanic, as soon as a plane is pinged by any teammates radar it should be spotted for the whole team. On the map for any plane without HMD and in normal HUD for all planes with HMD. if the plane is not pinged by a radar the spot should disappear after 5-10 seconds. Or something like that.

Though in general i do agree that a change to how spotting in air RB works would do the game good and that just over night blanket change might be to drastic of a change for many players to adapt to.

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Gaijin already test it 2 times, It was really good

There were 2 events of f4E vs mig21 without markers.

And we already play it in the GRB, so Its nothing new

And the only difference about ASB and ARB should be the controls. I dont want to play sim just because I want to play with keyboard and mouse yet.

And the only bad point of this, Its really hard to see a plane nowadays without mark. Gaijin always changed it, and sometime when it was easy to find targets without markers it was really good.

I have to disagree. If I want no spotting, I play the EC modes.

Funnily enough I actually turn my radar’s off on anything thats not got SARH - ARH missiles. Like the Tornado, I don’t want them knowning the kind of plane I’m in until I get spotted via the ingame spotting mech’s.

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Yeah, generally not a bad play. Its a balancing act even in SB with no markers as to situational awarness vs low EM.

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