Spot should be removed from top tier ARB

Gaijin should remove spotting and spot-based mechanics (such as Blind Hunt and Avenger) from top-tier Air Realistic Battles. With the current level of radars and RWR systems, there is no need for this mechanic. Being spotted puts a player at a massive disadvantage.

You can have a situation where a player comes from behind a mountain unseen, while the other is permanently marked for everyone to see. It makes no sense

On top of that, bots in the match constantly spot players.

Every time you get spotted, the entire enemy team immediately turns on you and fires multiple missiles. It’s simply not fair for a supposed “realistic” mode.

To make things even worse, every time you launch a missile, the missile itself gets spotted, immediately giving away your position.

Top-tier matches basically boil down to whether you’re spotted or not. It’s no longer about having the better radar or the better RWR — it’s simply about being marked or not. And it shouldn’t be like this.

3 Likes

I just want to see a test event, that covers every single BR, that just completely removes enemy markers. Leave friendly markers because TKs are bad enough in SB, so its essentailly whats in GRB

Like you said, at the moment, RWR and Radar performance doesnt really mean much when you get a perfect spotting system that does all the work for you, but this goes beyond top tier. Even at lower BRs, having an early radar is meaningless, you might as well have it switched off in ARB

4 Likes

This would be a thing.

2 Likes

Those events with f4 and mig21 were amazing test. Gaijin should put it as soon possible in ARB

And GRB is really better to play with planes than ARB, I totally agree with you

After adding every br to air spawn that impossible

Maybe add markers for airborne AI units, after all nobody would like to waste valuable missile on a bot in the heat of battle. This is especially the case for the Su-7s and F-104s you can find in EC maps as they fly about as fast as you’d expect real players to do (not some low closing speed).

But on the other hand it may at least partially defeat the point of having such a system in place.
Or maybe just add spotting to enemy AI planes flying above mach 1.

2 Likes

Maybe, never really had much of an issue telling the difference between a bot and a player in SB. Its usually quite obvious.

But I think the better long term solution is just to overhaul the PvE side of ARB anyway, the current PvE is just a mess

I am worried that this idea may be our first step toward mutating Air RB into inferior Air SB

However, we do need to rework the spot system.

If we have some fine refinement on ideas, that might be great.

1 Like

Making it so it is more consistent, but gives much less information would be a good place to start. I’d propose no distance markers until you are about 3km away, and no ID marker until you are about 1-2kms away.

I don’t think the full removal would be entirely good, but I do want a rework.

2 Likes

Tbh, that is what ARB should be. Not AAB+ but ASB-

2 Likes

I would say yes only if they actually worked out the rendering of aircraft properly. Unless the aircraft is within a few km then they appear as either a black dot made up of 4 pixels or just not being rendered at all.

1 Like

This is very true too.

But it might actually get them to do it. Currently they dont seem to care because it doesnt affect ARB

Balancing ARB as a gamemode between AAB and ASB is quite hard.

If we push realistic features too consistently, there is a risk of being a copycat of ASB.

In meanwhile, if we don’t cut flaws of the current ARB which sounds like a legacy of AAB (such as TDM-Ish atmosphere as an example)
ARB remain the same awful as now.

Sooo, I am a bit worried about dealing with markers.
I think we need to be gentle about this one.

Man, this tightroping makes me have a serious headache! :(

Maybe because I cannot trust Gaijin which always screws things up and makes everything into rubbish.

The intent of this idea sounds great. Really. We really need a rework of the spotting system.

maybe.

I think friendly markers but not enemy markers is a good compromise between AAB and ASB (like for example we have in GRB and NRB)

(GRB is a good mention here. GAB, everyone has markers, GRB only friendlies, GSB no one has markers)

Third person not first person from the cockpit

Realistic controls not full controls

I think that is a reasonable compromise between AAB and ASB

But what is needed, is a 2-4 week trial event which is just ARB but with GRB style markers. Every BR, no limits. And let people test it.

Maybe it works at some BRs, maybe it doesnt work at others, impossible to know.

3 Likes

Totally agree about this.

We need to test something before it gets implemented.
And it needs to be tested long enough.

I don’t want to see the ‘World of Warplanes 2.0’ or ‘Multipath radius nerf’ case anymore :/

When we need to change things drastically, I really think we should have been informed enough to know ‘seeing that coming’.
And having long radius tests.

If Gaijin made their change in their typical way (announcing in devblog/stream, testing short duration, listening to none of the complaints and pressing the change)
There will be a big backfire in every change, and that backfire… will always be heading to ASB players. Because Gaijin wants them to be the culprit instead of themselves. :|

Doomposting: Gaijin might be removing markers from every BR just like how they did to Airfields and bombers.

Hopes they don’t make the same mistake this time.

For me personally top tier is the only place where it makes logical sense to have. I see those orders as a way of temporarily calling in an AWACS with datalink to help you find the enemy. Though it should honestly be a mechanic in game somehow and not based on orders in that way, but for now i don’t mind them in top tier at least as it can logically be explained in some way.

3 Likes

I would love the removal of the massive names that just give away where you are. Considering its ARB, i think it should be the same as GRB with no names over the enemies. As with top tier, as the majority of top nations aircraft would have access to datalink etc, i wouldnt mind it being the icon that the ai have atm just a small diamond that isnt totally noticable.

Since it would be new player unfriendly though and might impact their precious top tier aircraft premium sales idk if they would ever actually introduce a change like this but would be nice.

But GRB already has markerless air so it’d be making the ARB into line with the GRB playmode. Not “inferior Air SB”
Either add markers to GRB or remove them from ARB to make the “RB” playmode the same across the board.

I enjoy GRB air way more than ARB air because of the lack of missile markers and lack of air markers.

What does “realistic battles” even mean?
Name markers above every plane and markers for every missile
No name markers above planes and no markers for missiles