Spike launchers should can be retracted inside the turret

Vilkas and KF41 has a retractable Spike launchers in their turret but it is not embodied in the game yet.
This is a important part because if Vilkas of KF41 can be easily spotted by the launchers which located high up on their turret.

I really want you to add a key bind to retract and deploy the Spike launchers.

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Honestly, even though it’s hilarious at this point how many keybinds you can physically setup with this game (rip console/controller players), I agree. Having them exposed isn’t very helpful at times, and I would love to retract them when I want to help reduce my profile. Maybe even do what they did with that Swedish Strv 122 periscope keybind and set it to an already existing one for different vehicle types.