Hello, good afternoon everyone.
I was recently in a match and noticed some unusual behavior in vehicles with SPIKE, such as the Freccia and Namer. The SPIKE is getting stuck and only firing normally in ground vehicles. In aerial vehicles, it takes much longer to fire (when it does fire at all), and it’s not possible to fire it on drones.
I would like to know if there has been a change in the mechanism or if this is a problem that other players have faced.
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Not a SPIKE, but there has been no change with the QN506’s FF missile. So if anything has happened it would be a bug and not an intentional change (not that the SPIKE was ever as good as QN506 at targeting air targets)
I’m talking about the SPIKE firing using the Namer 30 and the Freccia, which were not and today still are not firing at drones and helicopters.
Just tested it in some GRB battles. It refuses to lock on to scout drones at any range, but I had no problems nuking helicopters. I don’t think the scout thing is a bug, they’re so small and nimble. Got any videos of your spikes failing against helicopters?
Ive not recorded but when I entry on new GRB