At least in ARB, you can land and get repaired and j out without penalty. Iirc it doesnt even count as a death but most importantly no repair cost.
I started doing it with more expensive to repair planes if the final odds are worse than 1 vs 3 fighters.
So while you cannot ask someone to take suicidal odds, you can ask them to surrender and their only penalty will be a reduction in win rate and no victory bonus to rewards.
Doing it can easily double your sl earnings do i dont understand why people do not do it more often. I can understand extending a gamr you got skill bonus for to macimize rp gain i guess but like… 10k sl repair cost, 3 kills giving like 25k sl. Die and you get 15k. J out on af and you get 25k.
What they are trying to espose is the fact that someone can go to the airfield and sit there, protected by the anti-air because they can’t think of any way to actually get them.
I like spawn camping. I just hop in a tank, get some shots of and maybe 2 kills an J’out before they can shoot me. Win win and i can get some free kills without risk.
I’ve become an avid spawn camper since they ruined the maps by eliminating strategic options and shrinking them. That, and I’ve also become a CAS enjoyer for the same reasons.
nah no exploit, its in the game so i can use the mechanic as my advantage. It’s not my problem if they come so close to the spawn that i can shot them while in spawn protection. Skill issue on there side.
I dont see it like a exploit, more like a game mechanic. And as long it works i’ll use it. If Gaijin don’t want this, they should rework the spawns so that its not possible to spawncamp.
It’s not a factor of WHY you do it, it’s the fact that you DO it to avoid the point that you’ve already lost due to not watching your flanks. You being spawncamped is just your flimsy excuse, not the reason you do it.
It’s not the game that needs remedying, it’s the players, and you are one of those players.
Game mechanics
Taking advantage of the systems that make up the gameplay. A game mechanics exploit is not a bug: it is a case in which a system is working as designed, but not as intended.
The more often that people joke and troll that they’re doing this nonsense, the closer we get to recognizing it as a problem.
Not even a year in, and you’re already using bad playership methods and making out it’s the game driving you to it… Whoever told you, is in the same realm.
Or do you just mean people playing the game as the game allows them to?
Spawn camping is not cheating and its not illegal. I imagine there are quite a few novice players who have never seen enemy spawn yet.You have to get yourself there either by evading the enemy or taking them on.That is the game and its how the games ends generally when enemy spawn is over run.
The whole game is set up around knowing where the enemy will come from and most knowledgeable players will base their game on that knowledge from the very start.
Many will intersect the path way from the enemy spawn to the CAP zone so does it really matter how far out they are when they do that?
Maybe somebody who has just taken a CAP zone could have the option to move their teams spawn closer to the CAP or choose a random entry point ,maybe we could have 4 spawn points etc etc etc .Maybe this ,maybe that but after 12 years I think we can safely say that Gaijin don’t give a damn about spawn zones and spawn camping so why should you, I or anybody else?
Spawn camping is a good source of kills and getting kills the aim of the game if Gaijin want to change that then they have had enough time to do so.
I don’t understand the people talking about ARB when the thread is strictly talking about ground.
Anyways, the biggest issues are that the maps are garbage and designed in a way that make it easy and that spawn zones are too few in number and televised to the enemy on the map.