Evening,
It has come to my attention that a lot of ground realistic battle maps have major gaps in their spawn ''visibility zones". These zones make enemies visible on the allied teams minimap so they know they are being spawncamped. This is the lesat they could do to prevent spawncamping, but oh my god there are so many maps which have MAJOR gaps in these zones.
These are the ones i could find/have experience with:
Ardennes: MAJOR gap, right behind north team spawn enemies can get a perfect hull down without being visible: (ardennes is a okay map but the version shown on image is absolutely terrible and NOT meant for top tier since south spawn is completely vunerable to enemy fire:
Sun city: Also enemy team can get a perfect hull down looking right into this spawn:
Fields of Normandy: Extremely large field behind enemy spawn completely out of detection. Should be no entry site. (also a little area on the right side)
Alaska: straight infront of the rock at west team spawn. As you can see im not visible.
Gajin should fix this ASAP
- Yes
- No (explain why)
Please let this get some attention, because this is literally killing matches and fun, If you have more maps that have this add them in the comments. Thanks!