I believe a proper fix to the spawn crisis would be to implement a No Damage In and No Damage Out spawn protection, like in Heroes and Generals. Where the spawn zones provided invisibility, no damage in or out, large spawn zones that provided semi-random spawn locations. To ensure balance, once you leave the zones, they did not provide protections on reentry.
Another protection that I believe would be a great implementation would be if enemy players who entered the spawn zones, their weapons would be inoperable, preventing players from just sitting inside the zone and waiting for protections to be lifted, on top of having a self-destruction timer while in the zones.
- Yes
- No