Spawn Protection in Ground

Why doesn’t War Thunder have spawn protection that provides immunity until you move or kill someone? This would give players a chance to defend themselves when their spawn is being camped, without breaking the game, since you wouldn’t be able to capture any points while benefiting from this protection.

I don’t know if I’m missing something, but I vaguely remember WT having a system like this at some point in the past. Correct me if I’m wrong.

3 posts were merged into an existing topic: Spawn protection should be 1 minute, regardless of you moving or firing