but the spawn point of that 2nd plane is too much, if that point is around for example (900 points (plane points not counted reduced by scout) + weapon points doubled) around 1300 to 1400 points instead of counting double the spawn point of that plane
Before this update if you previously spawned strike aircraft the second strike aircraft spawn cost would double.
Now after update if you spawn an aircraft with air to ground munitions any aircraft with air to ground munition spawned after that is doubled no matter the type, it’s not only munition cost that is doubled.
First spawn is unchanged, it’s the second spawn that is changed and is based on munition so if you don’t bring air to ground on your second spawn it will not cost more than before.
For example,the first plane has spawn points of 900 points (500 points for aircraft and 400 points for ground weapons), and the second plane is being counted more than 3 times including 500 points for aircraft and 1300 points for ground weapons, that is too much, so why bring a plane with a different role when the spawn points are the same as an old plane with the same weapons?
That is exactly why they changed it, so that players wouldn’t do this.
MANY MANY players were complaining about there being to many planes in GRB (It’s likely one of the most discussed topics on the forum). This is probably the DEV’s solution to that issue as players won’t be able to spawn in two planes in the same match as easily anymore.