True.
TLDR:
Spray and pray with SPAA reveals your position
CAS then engages SPAA
SPAA Misses the CAS
CAS kills the SPAA
SPAA is useless unless its a Gepard or anything Soviet, quite often becomes food for my spitfire
SPAA are priority targets for CAS because they are threat and… tend to be lightly armored.
You have to learn when to hold your fire and wait until you have a good close range shot. If you are firing at someone 3km away, yeah you are going to attract the attention of everyone on the other team, air and ground.
Conversely, you can bait planes to come at you (bro) by firing a bit and then moving off under cover of the direction they are coming from and then lighting them up as the pass overhead.
Oh and don’t stay in the spawn.
The moment there is more than 1 plane up you’re already dead, you engage one and the other one gets you.
SPAA is way too easy to spot whilst it’s very difficult to spot air.
And then you magically get enemies marked for you as well in case you don’t want to actually bother looking for them.
Planes were literally in GRB since its CBT back in what 2015?
I know going SPAA in arcade is a death sentence as its just a huge highlighted beam of light on you for anything with wings… RB its disappointing to see it just as bad:(
Still think all planes should be visible on the map in both RB and AB, just to let tanks know when a 2 ton bomb is about to land on them. Certain maps CAS are just too lethal.
-CAS SP cost should go up by 1.5x to 2x universally, and CAP should stay the same in SP.
-Scouted target markers and drone markers should be removed for CAS. Seriously, you already have a Birds Eye view of the battlefield.
-KA-50 should not be able to bring APDS first spawn, rocket rushing is fine but it’s pretty much the only heli with such an effective autocannon, and like I said it can bring it WITH rockets.
-The “air alert” marker needs to show up like a scouted target marker, it needs to last longer, and it needs to track the target. This can counter low flying strike aircraft who use terrain for cover and fly behind SPAA without them expecting it.
-Kind of going with the last one, give SPAA the ability to scout planes (but not tanks) so they can know where the CAS plane is going and teammates will also know where it is, including friendly AA.
-There needs to be a limit on how many planes a single team can spawn, I’m fine with it being several but I’ve had games where 10 minutes in im the only one left in a tank, or games where I get swarmed by CAS constantly.
-I don’t know if this is a personally issue, but stingers seem to have issue locking things. The stat card says all-aspect lock range is 6km, but I have trouble locking anything beyond 2.5-3km.
No different than tank machinegun fire, or cannon fire. I’ve found that some types of AAA is almost hard to see from the air.
I have over a month using SPAAs, and there are plenty of good quality SPAA. WZ305, 341, Falcon, PG87 etc. It’s just all in how you deploy and use them. The 341 is great, because CAS try to strafe, and quickly find out it’s fairly well armored.
The majority non-SPAA users, just sit in the spawn, shooting at one plane, which is way out of range.
Unironic skill issue, these are the easiest targets to hit even with bad AA
You can’t jump into an SPAA and expect to hit everything off the mark, you do need practice with them, they also add value for friendly fighters as they can spot enemy planes you’re shooting at. By far the worst aspect of early AA rn is overpressure, dying to an HVAR landing 15m away from a Wirblewind is very dumb.
their rewards are the same as those on tanks.
which risk? you just sitting on your respawn and killing planes. you don’t even need wasd (also backup is free)
because spaas pose the biggest threat to planes?)
мазута, одним словом…
They really don’t.
In most cases they are just an easy target.
SPAA vs CAS is unbalanced at top tier. Everyone is aware of that issue. Outside of top tier, SPAA vs CAS is decently balanced outside of outliers. Both take time to learn to use effectively, and so practice makes perfect. Awards for using CAS should be higher, but people have nobody to blame but themselves for not utilizing SPAA and/or CAP when it’s needed.
I’m not interested in the gutteral groaning of those that don’t make any attempt to use the tools available to them.
I did try to suggest stealth ammo for SPAAs, and that went nowhere. I have lost the WWII vets I could have asked about stealth ammo, and never had the idea of asking them about that while they were alive, yet stealth ammo is available for even some of the really early aircraft, but never for any of the SPAAs.
I would LOVE to drive an SPAA with stealth ammo. Just watch the fighter pilots fight against this idea!
Doesn’t mean its correct to put them in that mode. Like what?
Idiots wouldn’t understand the word GROUND in ground RB. They are to focused on it being there since 2015. But I bet you it wasn’t there in 2012 when the game came out. There for it was still integrated into ground RB like I previously stated.
It is,Gaijin wants the combined arms experience and players loves it too. Nothing will change.
Simply cause in 2012 there wasnt even tank CBT.but the moment tanks appeared in closed beta,there wer e planes present.
To be honest I don’t have a problem with CAS or planes being in ground RB. What I do have a problem with is salty players being allowed to revenge bomb when they die or players straight up abusing. As far as bombing spawn points if one team has dominated the match there really isn’t a problem with it.
Dont camp and you wont get revenge bombed.


