SPAA needs to be fixed

Yes but i was just adding to the discussion.

People have 200 million RP to grind in a system designed for a fraction of that, people need to do daily tasks, special tasks, battlepass challenges etc, nobody wants to sit around in an SPAA all game just to counter a plane that would prevent them from playing, when the SPAA is the same limitation but self imposed.

Then people should quit complaining about something because they are UNWILLING to do anything about it, not UNABLE to do anything about it.

Yeah, people should want to do dumb shit in games.

Play a different game without “dumb shit”. Aircraft is a part of Warthunder’s gameplay, if you don’t like that then maybe Warthunder isn’t for you.

Also spaa dont get much when killing planes so less of an incentive to play them for new players

It’s not about aircraft being there, it’s about the horrible implementation of it, and no one has to put up with that to compensate for bad game design.

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You have more excuses than anyone I’ve ever seen. Why make aircraft require 5 kills, 1500 game score, or 10 assists to get? It isn’t a feature like a nuke to end a game in a fun way because you did good, it is a core game feature. They aren’t going to ruin a core game feature. Making is harder and harder to get ruins the FUN of combined warfare. This game is about FUN, not making it a competitive slog fest to be able to get anything interesting to play during a game. Perhaps just make the spawnpoint system like Sim and have a limit and you spawn what you can with that limit and you’re done?

It doesn’t have to be 1500 score, it also doesn’t have to require LITERALLY A SINGULAR KILL to spawn a fully loaded death machine.

Because i can spawn my bt5 get a cap and maybe an assist then spawn my su25sm3 and outrange all spaa and get 4 free kills on average, idk even playing cas it feels cheap to me.

You mean like tanks are, right? One kill and you get to spawn another tank in addition to your first two? Except when you spawn an aircraft it takes 2 or more SP worth of ground vehicle costs…

Yeah, if tanks could fly around with mach 1 and uses guided weaponry from 5km away.

And non radar SPAA are hard to learn and play effectively, which just makes facing CAS more unbalanced.

True that

Then do that, be the strongest fighter with the best stats every by using CAS. Have fun destroying vehicles, the point of the game.

Right, another excuse. Enjoy doing nothing to counter the vehicles that kill you. You probably ignore flanks where light vehicles go because the sides of the map are unfair and your tank is slow.

Not really fun if my nation has the best cas imo, su25 is goated and the best spaa. As it stands from playing a few different nations spaa is almost always at a disadvantage. From ammo resuply to not being able to defend. I think ground should have an option to not play with CAS or at least restrict it cause CAS is just cheap kills imo.

Enjoy wasting your entire game sitting in SPAA hoping a jet will spawn only to randomly die from a missiles from 20km away from a jet you didn’t know had spawned.

That is making unfair assumptions.

The issue Miragen is pointing out, is how on most maps SPAA can’t go out of spawn because of how Gaijin designs maps.

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If a tank can make it out of the spawn, SPAA can.